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Difference between revisions of "Road Wars"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (updated template usage)
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Disc | Available at Staples for a limited time during 2000-2004 | | Windows }}  
+
{{Availability/row| Retail | | Disc | Available at Staples for a limited time during 2000-2004 | | Windows }}
 
{{Availability/row| Amazon | B000VCVLA0 | Disc | | | Windows }}
 
{{Availability/row| Amazon | B000VCVLA0 | Disc | | | Windows }}
 
}}
 
}}
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|windowed notes            = Windows Compatibility
 
|windowed notes            = Windows Compatibility
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Windows Compatibility.  
+
|borderless windowed notes  = Windows Compatibility.
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Editing Tracks|ref={{cn|date=July 2016}}}}
 
{{Fixbox/fix|Editing Tracks|ref={{cn|date=July 2016}}}}
# Navigate to your Road Wars directory and go to the <code>Tracks</code> Folder
+
# Go to the Road Wars folder and go to the <code>Tracks</code> Folder
 
# A <code>World</code> folder will be located in there.  
 
# A <code>World</code> folder will be located in there.  
 
# Navigate inside the <code>World</code> folder
 
# Navigate inside the <code>World</code> folder
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Editing Cars|ref={{cn|date=July 2016}}}}
 
{{Fixbox/fix|Editing Cars|ref={{cn|date=July 2016}}}}
# Navigate to your Road Wars directory and go to the <code>Cars</code> Folder
+
# Go to the Road Wars folder and go to the <code>Cars</code> Folder
 
# All cars currently in the game should be listed.  
 
# All cars currently in the game should be listed.  
* Clicking on the folder will give you a series of folders that contain <code>.msh</code> or <code>.ini</code> files to choose from.
+
* Clicking on the folder will give you a series of folders that contain <code>.msh</code> or <code>.ini</code>s to choose from.
 
}}
 
}}
  
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Adding custom sounds into the game}}  
+
{{Fixbox/fix|Adding custom sounds into the game|ref={{cn|date=January 2017}}}}  
# Navigate to your Road Wars directory and go to the <code>Sfx</code> Folder
+
# Go to the Road Wars folder and go to the <code>Sfx</code> Folder
 
# All sounds that are in the game will be listed here.  
 
# All sounds that are in the game will be listed here.  
 
* By clicking on a sound you should recognize where it is located in the game.  
 
* By clicking on a sound you should recognize where it is located in the game.  
 
** Example: <code>Sound1.wav</code> is the select sound for the main menu. You can add ANY sound file that has an extension .wav to change it.
 
** Example: <code>Sound1.wav</code> is the select sound for the main menu. You can add ANY sound file that has an extension .wav to change it.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan support        =
 +
|vulkan support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = unknown
 +
|64-bit executable notes=
 
}}
 
}}
  
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|recCPU  = Intel Pentium III 450 MHz
 
|recCPU  = Intel Pentium III 450 MHz
 
|recRAM  = 128 MB
 
|recRAM  = 128 MB
 +
|recGPU  =
 
|recDX    = 7
 
|recDX    = 7
  

Revision as of 06:26, 24 January 2017

Road Wars
Road Wars cover
Developers
Interactive Vision A/S
Publishers
WarCry Corp[1]
Release dates
Windows 2000

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

Online multiplayer no longer works due to GameSpy services being shut down.
CD/DVD version is bundled with outdated AOL 9.0 client. This can be resolved by just not installing it.
Game comes with stable configuration manager to help it run on newer systems.
Customization and mods

Game information

  • 12 Highly detailed and atmospheric race tracks that shoot back at you, each with its own unique challenges and hidden paths. All tracks can be raced both forwards and backwards, providing a total of 24 tracks.
  • 12 Different cars, each with its own specialized characteristics and traits. The cars have customizable designs and top-rate physics, guaranteeing extreme acceleration, high speed and lots of sliding action.
  • 3 Different weapons systems with a total of more than 20 offensive or defensive pieces of hardware. Enjoy the beauty of the 20 mm Cannon, the Plasma Blaster, the Hydraulic Ram, the Swarmer Missiles, the Gatling Gun, the Excalibur, the Missile Jammer, the Oil Slick, the Reactive Mines and many more.
  • Real-time 3D environment and sound with dynamic colored lights and alpha blending transparencies for outrageous explosions, fire, smoke trails and skid marks.
  • Fast and smooth 3D graphics, fully supporting 3D accelerator under DirectX 7 or later. Also MMX and AMD K6-2 with 3DNow support.
  • Customizable control key and interface setup, supporting keyboard, joystick, force feedback and steering wheel.
  • Play Single races, Season races or Multiplayer races with up to 8 players (human or computer) over LAN, Serial, IPX, TCP-IP or the Internet.
  • Exclusive soundtrack with more than 15 tracks specially designed for the game and each car/character by the world renowned industrial synth-rock band Godhead.


Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Available at Staples for a limited time during 2000-2004
Windows
Amazon.com
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
LAN play
8
Online play
8 GameSpy services have been shut down.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
You can set one via IPX
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP Ports 1,2,3,4
Universal Plug and Play (UPnP) support status is unknown.

Other information

Editing The Game

All files must have the same name as the original file in order to work. You cannot specify new file names due to the files being hardcoded.
Instructions
Track editing is limited, but if you know how to configure .txt files, you can set certain highscores on whichever track you race on.
Instructions
Instructions
Instructions

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, Me, 2000
Processor (CPU) Intel Pentium II 300MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 200 MB

References