Difference between revisions of "Paranormal"
From PCGamingWiki, the wiki about fixing PC games
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|oculus rift = hackable | |oculus rift = hackable | ||
|oculus rift notes = No native support but users report it's compatible.<ref>[http://steamcommunity.com/app/246300/discussions/0/864979008664251430/ Rift - Paranormal = Win! - Steam Community Discussions]</ref> | |oculus rift notes = No native support but users report it's compatible.<ref>[http://steamcommunity.com/app/246300/discussions/0/864979008664251430/ Rift - Paranormal = Win! - Steam Community Discussions]</ref> | ||
+ | |osvr = unknown | ||
+ | |osvr notes = | ||
|tracked motion controllers = | |tracked motion controllers = | ||
|tracked motion controllers notes= | |tracked motion controllers notes= | ||
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** Disable virtual adapter for 3DConnexion devices. | ** Disable virtual adapter for 3DConnexion devices. | ||
* To disable controller support, edit <code>{{p|game}}\UDKGame\Config\UDKEngine.ini</code> and change <code>AllowJoystickInput=1</code> to <code>AllowJoystickInput=0</code>. Save your changes. | * To disable controller support, edit <code>{{p|game}}\UDKGame\Config\UDKEngine.ini</code> and change <code>AllowJoystickInput=1</code> to <code>AllowJoystickInput=0</code>. Save your changes. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Revision as of 09:54, 16 January 2017
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Matt Cohen | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246300/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Planned for a future update.[1] |
Video settings
Input settings
Audio settings
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | No native support but users report it's compatible.[2] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Xbox controls even with no controller attached
- Paranormal auto-detects any controllers/joysticks attached to the system including virtual ones. This could make game uncontrollable and cause camera to spin, menu contains labels for Xbox buttons.
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
- Integrated graphics not supported.
Windows Minimum Recommended Operating system (OS) XP, Vista, 7, 8 7, 8 (64-bit) Processor (CPU) 2.0 GHz Dual-Core 2.8 GHz Quad-Core System memory (RAM) 2 GB 4 GB Hard disk drive (HDD) 1 GB Video card (GPU) 512 MB of VRAM
Shader model 3.0 support1 GB of VRAM
Shader model 4.0 supportmacOS (OS X) Minimum Operating system (OS) 10.6, 10.7, 10.8 Processor (CPU) System memory (RAM) Hard disk drive (HDD) Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (246300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
Categories:
- Released games under active development
- Games in development
- Windows
- OS X
- Games
- Invalid template usage (DRM)
- Invalid section order
- Invalid template usage (VR support)
- VR games
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)