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Difference between revisions of "Slave Zero"

From PCGamingWiki, the wiki about fixing PC games
(added fixes for crosshair offset and others)
Line 31: Line 31:
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
The [http://community.pcgamingwiki.com/files/file/544-slave-zero-update/ Slave Zero Update] adds four-player LAN multiplayer and force feedback support for joysticks.
+
{{ii}} The [http://community.pcgamingwiki.com/files/file/544-slave-zero-update/ Slave Zero Update] adds four-player LAN multiplayer and force feedback support for joysticks.
 +
 
 +
===Direct3D Patch===
 +
{{ii}} The [http://community.pcgamingwiki.com/files/file/546-slave-zero-direct3d-patch/ Slave Zero Direct3D Patch] restores Direct3D support for modern Windows.
 +
 
 +
===[http://ahkscript.org/boards/viewtopic.php?f=6&t=9341 AHK Injector]===
 +
{{++}} Fixes the crosshair offset bug in Direct3D mode to allow playing at high resolutions with bump maps and 32-bit textures.
 +
{{++}} Hides the window border and restores the functionality of the gamma control on Windows 8 and later.
  
 
==Game data==
 
==Game data==
Line 62: Line 69:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
|widescreen resolution notes= Internal resolutions other than 640x480 have misaligned aiming.  
+
|widescreen resolution notes= Internal resolutions other than 640x480 have [[#Misaligned crosshair|misaligned aiming]] by default.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
Line 71: Line 78:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Use the [http://community.pcgamingwiki.com/files/file/546-slave-zero-direct3d-patch/ Direct3D Patch].
+
|fov notes                  = Use [http://community.pcgamingwiki.com/files/file/546-slave-zero-direct3d-patch/ Direct3D Patch].
|windowed                  = false
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming].
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Force in the graphics card control panel.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = For Windows 8, see [[#Low frame rate on Windows 8|Low frame rate]].
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = For Windows 8, see [[#Low frame rate on Windows 8|Low frame rate]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{ii}} Not compatible with [[#AHK Injector|AHK Injector]].
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set windowed mode|ref={{cn|date=November 2016}}}}
 +
# Install [http://community.pcgamingwiki.com/files/file/546-slave-zero-direct3d-patch/ Direct3D Patch].
 +
# Go to the installation folder.
 +
# Edit {{file|szOptions.ini}}.
 +
# Set <code>Display Mode Wanted</code> to <code>9</code>.
 +
# Set <code>Windowed Mode</code> to <code>1</code>.
 
}}
 
}}
  
Line 121: Line 140:
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    = Requires the [http://community.pcgamingwiki.com/files/file/544-slave-zero-update/ Slave Zero Update].
+
|haptic feedback notes    = Requires the [[#Patches|Slave Zero Update]].
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
Line 137: Line 156:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = false
+
|mute on focus lost      = true
|mute on focus lost notes = Game crashes on {{Key|Alt|Tab}}.
+
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
 
|eax support notes        = I3DL2<ref>[https://web.archive.org/web/20030428172110/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p3.html#I3DL2 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs - Page 3 (retrieved)]</ref>
 
|eax support notes        = I3DL2<ref>[https://web.archive.org/web/20030428172110/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p3.html#I3DL2 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs - Page 3 (retrieved)]</ref>
Line 226: Line 245:
 
}}
 
}}
  
==Issues unresolved==
+
==Issues fixed==
 +
===Misaligned crosshair===
 
{{Image|Slave Zero Crosshair Comparison.png|The crosshair on higher resolutions gets misaligned. Top image is at 640x480 (correct position), while the bottom image is at 1280x960 (misaligned).}}
 
{{Image|Slave Zero Crosshair Comparison.png|The crosshair on higher resolutions gets misaligned. Top image is at 640x480 (correct position), while the bottom image is at 1280x960 (misaligned).}}
 +
{{--}} On higher resolutions, the crosshair is misaligned with the correct position, preventing accurate aiming. This bug can also break the missile lock-on ability.
 +
{{++}} AHK Injector can force the game to run at the highest resolution available (but preserving the 4:3 aspect ratio) and the crosshair will be in the right place.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Start the game with AHK Injector|ref={{cn|date=November 2016}}}}
 +
* See [[#AHK Injector|AHK Injector]].
 +
}}
 +
 +
===Window border visible in fullscreen mode===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Start the game with AHK Injector|ref={{cn|date=November 2016}}}}
 +
* See [[#AHK Injector|AHK Injector]].
 +
}}
 +
 +
===Gamma not working in Direct3D mode===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Start the game with AHK Injector|ref={{cn|date=November 2016}}}}
 +
* See [[#AHK Injector|AHK Injector]].
 +
}}
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Close other applications|ref={{cn|date=November 2016}}}}
 +
* Close any gamma-altering applications such as [https://justgetflux.com f.lux].
 +
}}
  
===Misaligned crosshair===
+
===Low frame rate on Windows 8===
On higher resolutions, the crosshair is misaligned with the correct position, preventing accurate aiming. This bug can also break the missile lock-on ability.
+
{{ii}} Frame rate only reaches ~30 FPS on Windows 8 in Direct3D mode.
 +
 
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Fix frame rate issues|ref={{cn|date=November 2016}}}}
 +
* Use [http://community.pcgamingwiki.com/files/file/579-windows-881-ddraw-fps-fix/ Windows 8/8.1 DDRAW FPS Fix].
 +
}}
 +
 
 +
===Game crashes on Alt+Tab===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Switch the renderer to DirectX (Direct3D)|ref={{cn|date=November 2016}}}}
 +
# Install [http://community.pcgamingwiki.com/files/file/546-slave-zero-direct3d-patch/ Direct3D Patch].
 +
# Set Video Mode to Primary.
 +
}}
  
The only known solution is to set the in-game resolution to 640x480 and use a Glide wrapper (ex. [http://www.zeus-software.com/downloads/nglide nGlide]) to scale up the resolution externally.
+
===Cannot enable the "True Colour Textures" and "Bump Mapping" options===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Switch the renderer to DirectX (Direct3D)|ref=<ref>[https://forums.geforce.com/default/topic/744902/geforce-drivers/slave-zero-z-fighting-issue Nvidia GeForce Forums - slave zero z fighting issue]</ref>}}
 +
# Install [http://community.pcgamingwiki.com/files/file/546-slave-zero-direct3d-patch/ Direct3D Patch].
 +
# Set Video Mode to Primary.
 +
}}
  
==Issues fixed==
 
 
===Cannot change resolution in-game (with [http://www.zeus-software.com/downloads/nglide nGlide])===
 
===Cannot change resolution in-game (with [http://www.zeus-software.com/downloads/nglide nGlide])===
 
{{ii}} It is recommended to set the internal resolution to 640x480 to avoid the misaligned crosshair bug
 
{{ii}} It is recommended to set the internal resolution to 640x480 to avoid the misaligned crosshair bug
Line 245: Line 304:
 
# Open the nGlide options menu and set the Screen resolution setting to "By desktop" (recommended).
 
# Open the nGlide options menu and set the Screen resolution setting to "By desktop" (recommended).
 
# In-game, go to the Video settings menu and click "Apply Settings" to fix any fullscreen issues.
 
# In-game, go to the Video settings menu and click "Apply Settings" to fix any fullscreen issues.
}}
 
 
===Cannot enable the "True Colour Textures" and "Bump Mapping" options===
 
{{Fixbox|1=
 
{{Fixbox/fix|Switch the renderer to DirectX (Direct3D)|ref=<ref>[https://forums.geforce.com/default/topic/744902/geforce-drivers/slave-zero-z-fighting-issue Nvidia GeForce Forums - slave zero z fighting issue]</ref>}}
 
* Download and install the [http://community.pcgamingwiki.com/files/file/546-slave-zero-direct3d-patch/ Direct3D Patch].
 
 
}}
 
}}
  

Revision as of 22:40, 18 November 2016

Slave Zero
Slave Zero cover
Developers
Accolade
Publishers
Original Infogrames
Current Tommo
Engines
Ecstasy Engine
Release dates
Windows November 19, 1999
Slave Zero guide on StrategyWiki
Slave Zero on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
GOG.com
DRM-free
Comes pre-configured with nGlide.
Windows
Steam
Icon overlay.png
Comes pre-configured with nGlide.
Windows
Demo

Essential improvements

Patches

The Slave Zero Update adds four-player LAN multiplayer and force feedback support for joysticks.

Direct3D Patch

The Slave Zero Direct3D Patch restores Direct3D support for modern Windows.

AHK Injector

Fixes the crosshair offset bug in Direct3D mode to allow playing at high resolutions with bump maps and 32-bit textures.
Hides the window border and restores the functionality of the gamma control on Windows 8 and later.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/328470/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/328470/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Windowed

Not compatible with AHK Injector.
Instructions

Input settings

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
4 Requires the Slave Zero Update.
Online play

Connection types

Issues fixed

Misaligned crosshair

The crosshair on higher resolutions gets misaligned. Top image is at 640x480 (correct position), while the bottom image is at 1280x960 (misaligned).
The crosshair on higher resolutions gets misaligned. Top image is at 640x480 (correct position), while the bottom image is at 1280x960 (misaligned).
On higher resolutions, the crosshair is misaligned with the correct position, preventing accurate aiming. This bug can also break the missile lock-on ability.
AHK Injector can force the game to run at the highest resolution available (but preserving the 4:3 aspect ratio) and the crosshair will be in the right place.
Instructions

Window border visible in fullscreen mode

Instructions

Gamma not working in Direct3D mode

Instructions
Instructions

Low frame rate on Windows 8

Frame rate only reaches ~30 FPS on Windows 8 in Direct3D mode.
Instructions

Game crashes on Alt+Tab

Instructions

Cannot enable the "True Colour Textures" and "Bump Mapping" options

Instructions

Cannot change resolution in-game (with nGlide)

It is recommended to set the internal resolution to 640x480 to avoid the misaligned crosshair bug
Instructions

Game draws in corner of screen

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 7
Glide
Does not support all graphical settings.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Aural A3D

DirectX vs. Glide renderers

DirectX (Direct3D)

Best looking (all graphical options are available)
Not as stable as Glide

Glide (using nGlide)

Very stable
Benefits from all nGlide enhancements (scale resolution up to 4K, proper gamma support, etc.)
"Uglier" than DirectX (does not support True Colour Textures and Bump Mapping)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 120 MB
Video card (GPU) DirectX 7 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References