Difference between revisions of "Call of Duty 2"
(→Audio settings: Added new languages.) |
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Line 115: | Line 115: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [http://www.wsgf.org/dr/call-duty-2 WSGF entry]. | + | |multimonitor notes = See the [http://www.wsgf.org/dr/call-duty-2 WSGF entry] or use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [http://www.wsgf.org/dr/call-duty-2 WSGF entry]. | + | |ultrawidescreen notes = See the [http://www.wsgf.org/dr/call-duty-2 WSGF entry] or use [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Set resolutions above 2715x1527 ingame if you encouter a crash to desktop. | |4k ultra hd notes = Set resolutions above 2715x1527 ingame if you encouter a crash to desktop. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = Use [https://docs.google.com/file/d/0B4lfqq0DpUo-cEJwVXR1d2l2akU/edit Call of Duty 2 FOV Hack]. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Toggled with {{code|r_fullscreen}} parameter (Only in SP). | |windowed notes = Toggled with {{code|r_fullscreen}} parameter (Only in SP). |
Revision as of 04:00, 6 November 2016
Developers | |
---|---|
Infinity Ward | |
Publishers | |
Activision | |
OS X | Aspyr Media |
Engines | |
IW 2.0|IW engine|IW 2.0 | |
Release dates | |
Windows | October 25, 2005 |
macOS (OS X) | June 1, 2006 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
Key points
- Mod friendly.
- Runs well on low end hardware.
- Active community.
- Requires manual PunkBuster update to play on protected servers.
General information
- Official Call of Duty series site
- Steam Users' Forums
- Call of Duty Wiki - A detailed wiki for every Call of Duty game made.
- Planet Call of Duty - Very old hub for all Call of Duty games. Has mods, guides, and news on the Call of Duty communities. Hasn't been updated for a while.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v4 disc check, CD-ROM edition with 6 discs and a DVD-ROM version | |||
Amazon.com | ||||
GamersGate | ||||
Published by Aspyr. | ||||
Published by Activision. | ||||
Mac App Store | ||||
Steam |
- Demo
- The USA retail edition is a 6 CD ROM Disks, the Europe retail edition is a DVD ROM Disk.
Essential improvements
Patches
Skip intro videos
Instructions |
---|
Tweaks
There are 3 ways to insert commands.
Instructions |
---|
Instructions |
---|
Instructions |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2630/pfx/[Note 1] |
-
config.cfg
contains single player settings. -
config_mp.cfg
contains multiplayer settings.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Only available in China Mainland (People's Republic of China) retail release. | |||
Traditional Chinese | Only available in Taiwan (Republic of China) retail release. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | Only available in Japanese retail release. | |||
Korean | Only available in Korean retail release. | |||
Polish | Only available in Polish retail release. | |||
Portuguese | Only available in Portuguese retail release. | |||
Russian | Only available in Russian retail release. | |||
Slovak | ||||
Spanish | ||||
Thai | Only available in Thai retail release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 64 | |||
Online play | 64 | Requires manual PunkBuster update for protected servers. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 28960 |
UDP | 20500, 20510, 28960 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game.
Possible fixes for general crashing
Instructions |
---|
Game freezes during FMV movie clips such as the intro with spinning Activision logo
The fix is to force the CoD2 exe file to only use one processor core, but that doesn't mean the problem is exclusive to multicore processors; the same thing happens even on a Pentium 4 with Hyperthreading. Note that opening the Task Manager after starting the game and setting the process CPU affinity from there does not work. We have to get a little more involved than that. One last thing: the following directions are for the singleplayer exe file. If you find you need to apply this fix to multiplayer as well simply repeat the steps for CoD2MP_s.exe
.
Instructions |
---|
Getting automatically kicked from servers
Instructions |
---|
Game won't start on Windows Vista and 7
On some systems the game won't start on Windows Vista, 7 or higher.
Instructions |
---|
Low fps when using compatibility settings
Because running in compatibility settings give DirectX some unnecessary flags, in game fps can be highly reduced on some systems.
Instructions |
---|
Game crashes when changing resolution
In the graphics option menu, set the "Rendering Method Preference" to DirectX 9
.
If the game crashes when trying to change the renderer, either modify the game's configuration file manually with a text editor or apply compatibility settings (see Game won't start on Windows Vista and 7 for details).
"Failed to find Steam" error
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL | 2.0 | OS X only. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System, Speex | |
Multiplayer | PunkBuster |
Console commands
Console command | Description | |
---|---|---|
ai_corpsecount [1-64] | Controls the amount of dead bodies on the screen. | |
g_brass 0 | Disables the shells flying our of your gun when firing. | |
cg_marks 0 | Disables bullet holes and explosion marks. | |
cg_drawFPS 1 | Show FPS counter. | |
com_hunkMegs [80-512] | More memory and faster loading times (Don't use more than half of your total memory). | |
com_maxFPS | Adjust the FPS cap. | |
cg_drawFPS 1 | Show FPS counter. | |
r_drawsun 0 | Disables the "sunblind" effect. | |
r_lodScale [1-4] | Selects the rate objects lose detail. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium IV 1.4 GHz AMD Athlon XP 1700+ | |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7 series |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | 10.9 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | Intel i7 |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia Geforce 7300 ATI Radeon X1600 128 MB of VRAM |
- Supported ATI chipsets: ATI Radeon 8500, ATI Radeon 9000, ATI Radeon 9200, ATI Radeon 9500, ATI Radeon 9600, ATI Radeon 9700, ATI Radeon 9800, ATI Radeon X300, ATI Radeon X550, ATI Radeon X600, ATI Radeon X700, ATI Radeon X800, ATI Radeon X850
- Supported Nvidia chipsets: nVidia GeForce 2 Ultra, All nVidia GeForce 3/Ti Series, All nVidia GeForce 4/Ti Series, All nVidia GeForce FX Series, All nVidia GeForce 6 Series
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)