Difference between revisions of "Silent Hill 2: Director's Cut"
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{{--}} Audio is compressed and lacks detail in comparison to the PlayStation 2 version.<ref>[https://www.youtube.com/watch?v=8E5Nt8ahZRk Silent Hill 2 Sound Comparison (PC vs PS2) - YouTube]</ref> | {{--}} Audio is compressed and lacks detail in comparison to the PlayStation 2 version.<ref>[https://www.youtube.com/watch?v=8E5Nt8ahZRk Silent Hill 2 Sound Comparison (PC vs PS2) - YouTube]</ref> | ||
{{--}} FMVs suffer significantly in quality compared to the other versions.<ref>[http://www.neogaf.com/forum/showpost.php?p=47730959&postcount=168 Silent Hill 2 FMV Widescreen Enhancement Pack - NeoGAF]</ref> | {{--}} FMVs suffer significantly in quality compared to the other versions.<ref>[http://www.neogaf.com/forum/showpost.php?p=47730959&postcount=168 Silent Hill 2 FMV Widescreen Enhancement Pack - NeoGAF]</ref> | ||
− | {{--}} Frame rate is capped at 30 FPS. See [[# | + | {{--}} Frame rate is capped at 30 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]] to raise frame rate cap. |
'''General information''' | '''General information''' | ||
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===[http://ps2wide.net/pc.html#sh2 Silent Hill 2 Fog Fix]=== | ===[http://ps2wide.net/pc.html#sh2 Silent Hill 2 Fog Fix]=== | ||
− | {{++}} A fix that allows | + | {{++}} A fix that improves fog quality and allows for custom fog settings. To use with the Widescreen Fix, see [[#Install Fog Fix alongside Widescreen Fix|Other information]]. |
===[https://drive.google.com/open?id=0B_HXa9oj31OeWWlXREJOZTZCZFk Silent Hill 2 FMV Enhancement Pack]=== | ===[https://drive.google.com/open?id=0B_HXa9oj31OeWWlXREJOZTZCZFk Silent Hill 2 FMV Enhancement Pack]=== | ||
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|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = Force in the graphics card control panel. | |anisotropic notes = Force in the graphics card control panel. | ||
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|vsync notes = Enabled by default. Can be forced off. | |vsync notes = Enabled by default. Can be forced off. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = Frame rate is capped at 30 FPS. See [[# | + | |60 fps notes = Frame rate is capped at 30 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]]. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Setting the frame rate cap too high breaks the game. |
|color blind = | |color blind = | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Force windowed mode|ref={{cn|date=July 2016}}}} |
# Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix]. | # Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix]. | ||
# Edit <code>d3d8.ini</code> with Notepad. | # Edit <code>d3d8.ini</code> with Notepad. | ||
− | # Set <code>ForceWindowedMode</code> to <code>1</code> | + | # Set <code>ForceWindowedMode</code> to <code>1</code>. |
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}} | }} | ||
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}} | }} | ||
− | ===[[Glossary:Frame rate (FPS)| | + | ===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== |
− | {{--}} | + | {{--}} Changing the frame rate may cause sound bugs when shooting and reloading some weapons. |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Set FPS limit|ref={{cn|date=July 2016}}}} |
# Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix]. | # Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix]. | ||
# Edit <code>SilentHill2.WidescreenFix.ini</code> with Notepad. | # Edit <code>SilentHill2.WidescreenFix.ini</code> with Notepad. | ||
− | # Set <code>FPSLimit</code> to <code>60</code> | + | # Set <code>FPSLimit</code> to <code>60</code> or your desired value. |
}} | }} | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Apply 60 FPS unlock|ref=<ref>[https://github.com/emoose/sh2proxy/issues/13 60 FPS unlock · Issue #13 · emoose/sh2proxy]</ref>}} |
# It is highly recommended [https://github.com/emoose/sh2proxy sh2proxy] is installed first. | # It is highly recommended [https://github.com/emoose/sh2proxy sh2proxy] is installed first. | ||
# Open {{file|sh2pc.exe}} with a hex editor such as [http://mh-nexus.de/en/hxd/ HxD]. | # Open {{file|sh2pc.exe}} with a hex editor such as [http://mh-nexus.de/en/hxd/ HxD]. | ||
− | # Find the hex values <code>6A 00 6A 1E 50 51</code> | + | # Find the hex values <code>6A 00 6A 1E 50 51</code>. |
− | # Replace them with <code>6A 00 6A 3C 50 51</code> | + | # Replace them with <code>6A 00 6A 3C 50 51</code>. |
'''Notes''' | '''Notes''' | ||
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|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
− | |mouse menu notes = | + | |mouse menu notes = Not supported in the pause menu. |
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
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===[[Glossary:Controller|Controller support]]=== | ===[[Glossary:Controller|Controller support]]=== | ||
− | {{ii}} | + | {{ii}} A fix is required for the game to recognize XInput triggers and D-pad when assigning controls. |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Fix button assignment|ref={{cn|date=October 2016}}}} |
# Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus]. | # Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus]. | ||
# Set the Target Program to <code>sh2pc.exe</code>. | # Set the Target Program to <code>sh2pc.exe</code>. | ||
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===Flashlight illuminates objects and monsters behind James=== | ===Flashlight illuminates objects and monsters behind James=== | ||
{{ii}} There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix. | {{ii}} There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix. | ||
− | |||
− | |||
− | |||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Textures are replaced with white texture=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable vertex shaders|ref=<ref>[https://github.com/emoose/sh2proxy/issues/4 White texture issue + fog · Issue #4 · emoose/sh2proxy]</ref>}} | {{Fixbox/fix|Disable vertex shaders|ref=<ref>[https://github.com/emoose/sh2proxy/issues/4 White texture issue + fog · Issue #4 · emoose/sh2proxy]</ref>}} | ||
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}} | }} | ||
− | === | + | ===Windows 10 fullscreen with borders=== |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Fix fullscreen issues|ref=<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/93 Explanation for fullscreen issues on Windows 10/8.1/8 · Issue #93 · ThirteenAG/WidescreenFixesPack]</ref>}} |
+ | * Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix] or [https://bitbucket.org/ThirteenAG/d3d8-wrapper/downloads D3D8 Wrapper]. | ||
}} | }} | ||
− | === | + | ===Slow screen transition speeds at higher resolutions=== |
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{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Use fast transitions|ref={{cn|date=October 2016}}}} |
− | # | + | * Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix] or [https://github.com/emoose/sh2proxy sh2proxy].|ref={{cn|date=October 2016}} |
− | |||
}} | }} | ||
− | === | + | ===Graphic settings are reverted after force closing=== |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Disable safe mode|ref={{cn|date=October 2016}}}} |
+ | * Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix] or [https://github.com/emoose/sh2proxy sh2proxy].|ref={{cn|date=October 2016}} | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Rename ending.bik|ref=<ref>[https://www.reddit.com/r/silenthill/comments/3p88a5/silent_hill_2_directors_cut_pc_ending_troubles/ Silent Hill 2 Director's Cut PC Ending Troubles : silenthill]</ref>}} | {{Fixbox/fix|Rename ending.bik|ref=<ref>[https://www.reddit.com/r/silenthill/comments/3p88a5/silent_hill_2_directors_cut_pc_ending_troubles/ Silent Hill 2 Director's Cut PC Ending Troubles : silenthill]</ref>}} | ||
− | # Go to <code>{{p|game}}\data\movie\</code> | + | # Go to <code>{{p|game}}\data\movie\</code>. |
− | # Rename <code>ending.bik</code> to <code>end.bik</code> | + | # Rename <code>ending.bik</code> to <code>end.bik</code>. |
}} | }} | ||
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# Click File → Open Process, and open <code>sh2pc.exe</code>. | # Click File → Open Process, and open <code>sh2pc.exe</code>. | ||
# Activate the checkbox for Stamina Script, and go back to the game. | # Activate the checkbox for Stamina Script, and go back to the game. | ||
+ | }} | ||
+ | |||
+ | ===Install Fog Fix alongside Widescreen Fix=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use both fixes together|ref={{cn|date=October 2016}}}} | ||
+ | # Install [https://thirteenag.github.io/wfp#sh2 Widescreen Fix] to the installation folder. | ||
+ | # Download [http://ps2wide.net/pc.html#sh2 Silent Hill 2 Fog Fix]. | ||
+ | # Extract {{file|sh2.dll}} and {{file|sh2fog.ini}} to {{file|scripts}} in the installation folder (password: sh2). | ||
+ | # Rename {{file|sh2.dll}} to {{file|sh2.asi}}, and play the game. | ||
}} | }} | ||
Revision as of 10:59, 10 October 2016
Template:Infobox game/row/winporter
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | December 2, 2002 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- Can only run stably on a single core: for European Director's Cut version (superior version), use Silent Hill 2 Widescreen Fix. For North American version (inferior version), use Modern Compatibility Fix.
- The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
- Atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
- Audio is compressed and lacks detail in comparison to the PlayStation 2 version.[2]
- FMVs suffer significantly in quality compared to the other versions.[3]
- Frame rate is capped at 30 FPS. See Frame rate (FPS) to raise frame rate cap.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 3 CDs. |
- There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.
Essential improvements
Silent Hill 2 Widescreen Fix
- A D3D8 wrapper for the European Director's Cut version which adds some fixes and new features.
Silent Hill 2 Fog Fix
- A fix that improves fog quality and allows for custom fog settings. To use with the Widescreen Fix, see Other information.
Silent Hill 2 FMV Enhancement Pack
- A widescreen FMV enhancement pack with improved quality and upscaled resolution over the original PC version's FMVs.
sh2proxy
- A deprecated D3D8 wrapper for the European Director's Cut version with similar features to the Silent Hill 2 Widescreen Fix.
Silent Hill 2 Modern Compatibility Fix
- A fix that allows higher resolutions (excluding 4K) and easier anti-aliasing application (at the cost of some glitches). Only use this for the North American version.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
-
settings.ini
stores video and audio settings,options.ini
stores gameplay and volume settings, andlanguage.ini
stores language settings.
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
- For non-letterboxed cutscenes use Widescreen Fix, or otherwise use Cutscene letterbox fix.
- It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast.
Windowed
Instructions |
---|
Anti-aliasing (AA)
- Driver-level AA may not be supported by default.
Instructions |
---|
Frame rate (FPS)
- Changing the frame rate may cause sound bugs when shooting and reloading some weapons.
Instructions |
---|
Instructions |
---|
Input settings
Controller support
- A fix is required for the game to recognize XInput triggers and D-pad when assigning controls.
Instructions |
---|
Audio settings
- May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian |
Issues unresolved
Flashlight illuminates objects and monsters behind James
- There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
Issues fixed
Textures are replaced with white texture
Instructions |
---|
Windows 10 fullscreen with borders
Instructions |
---|
Slow screen transition speeds at higher resolutions
Instructions[citation needed] |
---|
Graphic settings are reverted after force closing
Instructions[citation needed] |
---|
Weird lines across the screen
Instructions |
---|
"Insert a disc" message in the ending
Instructions |
---|
Game hangs at startup
Instructions |
---|
Instructions |
---|
Other information
Make James run without slowing down
Instructions |
---|
Install Fog Fix alongside Widescreen Fix
Instructions |
---|
Add icon to executable file
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | AMD Athlon - 700 MHz Intel Pentium - 700 MHz |
AMD Athlon - 1 GHz Intel Pentium - 1 GHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.8 GB | 2.3 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |