Difference between revisions of "Mega Man Legacy Collection"
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{{Series|Mega Man}} | {{Series|Mega Man}} | ||
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+ | '''Key points''' | ||
+ | {{ii}} Game includes sprite flickering and slowdowns which were present in the original NES versions of the games.<ref>[http://steamcommunity.com/app/363440/discussions/0/521643320372776153/ Jarring Slowdown In The Games :: Mega Man Legacy Collection General Discussion]</ref><ref>[http://steamcommunity.com/app/363440/discussions/0/521643320371422676/ hello dev's... why the slowdown?! :: Mega Man Legacy Collection General Discussion]</ref> | ||
'''General information''' | '''General information''' | ||
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{{Availability/row| Steam | 363440 | Steam | }} | {{Availability/row| Steam | 363440 | Steam | }} | ||
}} | }} | ||
+ | {{ii}} All versions require [[Steam]]. | ||
==Game data== | ==Game data== | ||
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|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput only. To use e.g. NES USB controller use either XInput wrapper or key binder.<ref>[http://steamcommunity.com/app/363440/discussions/0/521643320370637024/ USB NES controller? :: Mega Man Legacy Collection General Discussion]</ref><ref>[http://steamcommunity.com/app/363440/discussions/0/535151589905375864/ Controller types? :: Mega Man Legacy Collection General Discussion]</ref> |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = |
Revision as of 21:51, 25 August 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Capcom | |
Digital Eclipse Software | |
Publishers | |
Capcom | |
Engines | |
Eclipse Engine | |
Release dates | |
Windows | August 25, 2015 |
⤏ Go to series page | |
Mega Man | 1990 |
Mega Man 3 | 1992 |
Mega Man X (series) | |
Rockman IQ Whirlwind | 1998 |
Rockman's Gold Empire | 1999 |
Rockman DASH: Adventure to Save the Planet | 1999 |
Mega Man Legends | 2001 |
Rockman Strategy | 2001 |
Rockman 1~6 Collection | 2002 |
Rockman Dash 2 | 2003 |
Street Fighter X Mega Man | 2012 |
Mega Man Legacy Collection | 2015 |
Mega Man Maker (Unofficial) | 2017 |
Mega Man Legacy Collection 2 | 2017 |
Mega Man 11 | 2018 |
Mega Man Zero/ZX Legacy Collection | 2020 |
Making Mega Man: Code Legend | 2020 |
Mega Man Battle Network Legacy Collection Vol. 1 | 2023 |
Mega Man Battle Network Legacy Collection Vol. 2 | 2023 |
Key points
- Game includes sprite flickering and slowdowns which were present in the original NES versions of the games.[1][2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/363440/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/363440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 64-bit | |
Processor (CPU) | Intel Core 2 Duo E6600 2.4 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 379 MB | |
Video card (GPU) | ATI Radeon HD 4800 Series DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/363440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (363440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.