Difference between revisions of "Half-Minute Hero: Super Mega Neo Climax Ultimate Boy"
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Marioysikax (talk | contribs) (I'll clean this up when I have more time. Need much more time to prepare proper sentences and comparisons for things.) |
Marioysikax (talk | contribs) |
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{{Infobox game | {{Infobox game | ||
|cover = Half Minute Hero Super Mega Neo Climax Ultimate Boy cover.jpg | |cover = Half Minute Hero Super Mega Neo Climax Ultimate Boy cover.jpg | ||
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'''Key points''' | '''Key points''' | ||
{{ii}} Evil Lord 30, Princess 30, and Knight 30 are only playable with retro graphics. Neo-cartoon graphics has new versions with one stage each. | {{ii}} Evil Lord 30, Princess 30, and Knight 30 are only playable with retro graphics. Neo-cartoon graphics has new versions with one stage each. | ||
− | {{--}} No graphical options and game is locked to 1280x720 and 59 FPS. | + | {{--}} No graphical options and game is locked to 1280x720 and 59 FPS. See [[#Widescreen resolution|Widescreen resolution]]. |
'''General information''' | '''General information''' | ||
Line 34: | Line 32: | ||
==Game data== | ==Game data== | ||
+ | {{ii}} No configuration file, configurations are stored withing save file. | ||
+ | |||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
Line 52: | Line 52: | ||
==Video settings== | ==Video settings== | ||
− | {{--}} No video settings | + | {{--}} No video settings. |
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Always 1280x720. See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
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|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|Alt|Enter}}. | |windowed notes = Toggle with {{key|Alt|Enter}}. | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen acts as borderless window, but losing focus will toggle it to regular windowed mode. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Image|Half-Minute Hero - Upscaling.png|Upscaling comparison. On left is how game is outputting image in fullscreen on a 1920x1080 display and on the right is how game renders and how it looks in windowed mode. As it renders the game before upscaling, also overlays are effected.}} | ||
+ | {{--}} Fullscreen acts as an borderless fullscreen instead of actual fullscreen mode and upscales game from base resolution using [[Wikipedia:Image scaling#Scaling methods|Nearest-neighbor interpolation]] instead of outputting 1280x720 resolution directly, so with resolutions not divideable with that resolution will look janky. Some assets in "NEO Cartoon" mode are already upscaled making it even worse<ref name="annoyances">[http://www.xenoveritas.org/node/530 Quick list of Half Minute Hero PC Annoyances | xenoveritas.org]</ref> and this behaviour can't be changed. | ||
+ | {{ii}} There are few ways to bypass this issue. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use "Retro" graphical style}} | ||
+ | # From games main menu select "Change graphics" | ||
+ | '''Notes''' | ||
+ | {{ii}} This mode changes from hand drawn style into pixelated style where scaling method used is more preferred. | ||
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use windowed mode}} | ||
+ | {{ii}} With windowed, games resolution can't be changed and thus upscaling isn't used. | ||
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change desktop resolution}} | ||
+ | # Change desktop resolution to 1280x720 or 2560x1440. | ||
+ | # Launch the game. | ||
+ | '''Notes''' | ||
+ | {{ii}} This makes desktop resolution to match games output resolution and forces up/downscaling to be handled by either GPU or monitor. | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
− | {{Image|Half | + | {{Image|Half-Minute Hero - Input.png|Controls.}} |
− | {{ii}} You can switch between keyboard and 360 button prompts from "Key Config" settings. | + | {{Image|Half-Minute Hero - Rebinding.png|Key rebinding.}} |
+ | {{ii}} You can switch between keyboard and 360 button prompts from "Key Config" settings. Keyboard button prompts are done for default binding and won't change according to rebinds. | ||
{{ii}} When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: {{key|C}}/A) | {{ii}} When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: {{key|C}}/A) | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Button prompts won't change. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = DirectInput only. Unplug or disable all DirectInput devices if you wish to use XInput controller. Not hotpluggable. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
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==Audio settings== | ==Audio settings== | ||
− | {{Image|Half | + | {{Image|Half-Minute Hero - Audio.png|Audio settings.}} |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music and effects. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = All speech is text-based. | |subtitles notes = All speech is text-based. | ||
|closed captions = false | |closed captions = false | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = Spanish | |language = Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|language = Japanese | |language = Japanese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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==Issues fixed== | ==Issues fixed== | ||
===Lack of Sound/Sound Crash (Error 0x80040154)=== | ===Lack of Sound/Sound Crash (Error 0x80040154)=== | ||
− | Upon launching the game, a prompt appears that reads "Error 0x80040154". The game continues to load. However, after the intro screen for MarvelousAQL, the sound crashes. Upon verifying the integrity of the game's cache, one file fails to validate and Steam downloads a 528 byte file that does not fix the problem. | + | {{ii}} Upon launching the game, a prompt appears that reads "Error 0x80040154". The game continues to load. However, after the intro screen for MarvelousAQL, the sound crashes. Upon verifying the integrity of the game's cache, one file fails to validate and Steam downloads a 528 byte file that does not fix the problem. |
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Manually download and reinstall redistributables}} | ||
+ | # Download and install [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtimes.] | ||
+ | # Download and install [http://www.microsoft.com/en-us/download/details.aspx?id=5555 Microsoft Visual C++ 2010 (x86).] | ||
+ | # Reboot. | ||
+ | }} | ||
− | + | ==Other information== | |
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 7, 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
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|minOS = XP SP3 | |minOS = XP SP3 | ||
− | |minCPU = Pentium 4 3.2 GHz | + | |minCPU = Pentium 4 3.2 GHz |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = GeForce FX 5700 | + | |minGPU = GeForce FX 5700 |
|minDX = 9 | |minDX = 9 | ||
|minVRAM = 256 MB | |minVRAM = 256 MB |
Revision as of 20:55, 22 July 2015
Developers | |
---|---|
Marvelous Inc. | |
Opus | |
Publishers | |
Marvelous Inc. | |
Release dates | |
Windows | September 27, 2012 |
Half-Minute Hero | |
---|---|
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy | 2012 |
Half-Minute Hero: The Second Coming | 2014 |
Key points
- Evil Lord 30, Princess 30, and Knight 30 are only playable with retro graphics. Neo-cartoon graphics has new versions with one stage each.
- No graphical options and game is locked to 1280x720 and 59 FPS. See Widescreen resolution.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
- All versions require Steam.
Game data
- No configuration file, configurations are stored withing save file.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- No video settings.
Widescreen resolution
Upscaling comparison. On left is how game is outputting image in fullscreen on a 1920x1080 display and on the right is how game renders and how it looks in windowed mode. As it renders the game before upscaling, also overlays are effected.
- Fullscreen acts as an borderless fullscreen instead of actual fullscreen mode and upscales game from base resolution using Nearest-neighbor interpolation instead of outputting 1280x720 resolution directly, so with resolutions not divideable with that resolution will look janky. Some assets in "NEO Cartoon" mode are already upscaled making it even worse[1] and this behaviour can't be changed.
- There are few ways to bypass this issue.
Instructions |
---|
Instructions |
---|
Instructions |
---|
Input settings
- You can switch between keyboard and 360 button prompts from "Key Config" settings. Keyboard button prompts are done for default binding and won't change according to rebinds.
- When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: C/A)
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 |
Issues fixed
Lack of Sound/Sound Crash (Error 0x80040154)
- Upon launching the game, a prompt appears that reads "Error 0x80040154". The game continues to load. However, after the intro screen for MarvelousAQL, the sound crashes. Upon verifying the integrity of the game's cache, one file fails to validate and Steam downloads a 528 byte file that does not fix the problem.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3 | |
Processor (CPU) | Pentium 4 3.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | GeForce FX 5700 256 MB of VRAM DirectX 9 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/214830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (214830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.