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Difference between revisions of "Half-Minute Hero: Super Mega Neo Climax Ultimate Boy"

From PCGamingWiki, the wiki about fixing PC games
(I'll clean this up when I have more time. Need much more time to prepare proper sentences and comparisons for things.)
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{{stub}}
 
{{cleanup}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Half Minute Hero Super Mega Neo Climax Ultimate Boy cover.jpg
 
|cover        = Half Minute Hero Super Mega Neo Climax Ultimate Boy cover.jpg
Line 20: Line 18:
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Evil Lord 30, Princess 30, and Knight 30 are only playable with retro graphics. Neo-cartoon graphics has new versions with one stage each.  
 
{{ii}} Evil Lord 30, Princess 30, and Knight 30 are only playable with retro graphics. Neo-cartoon graphics has new versions with one stage each.  
{{--}} No graphical options and game is locked to 1280x720 and 59 FPS.
+
{{--}} No graphical options and game is locked to 1280x720 and 59 FPS. See [[#Widescreen resolution|Widescreen resolution]].
  
 
'''General information'''
 
'''General information'''
Line 34: Line 32:
  
 
==Game data==
 
==Game data==
 +
{{ii}} No configuration file, configurations are stored withing save file.
 +
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
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==Video settings==
 
==Video settings==
{{--}} No video settings. Some game assets are already upscaled and then upscaled again if using fullscreen.  
+
{{--}} No video settings.  
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Game is always 1280x720 and fullscreen scales that.<ref>[http://www.xenoveritas.org/node/530 Quick list of Half Minute Hero PC Annoyances | xenoveritas.org]</ref>
+
|widescreen resolution notes= Always 1280x720. See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = n/a
 
|fov                        = n/a
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|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
|borderless windowed        = unknown
+
|borderless windowed        = false
|borderless windowed notes  =  
+
|borderless windowed notes  = Fullscreen acts as borderless window, but losing focus will toggle it to regular windowed mode.
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Image|Half-Minute Hero - Upscaling.png|Upscaling comparison. On left is how game is outputting image in fullscreen on a 1920x1080 display and on the right is how game renders and how it looks in windowed mode. As it renders the game before upscaling, also overlays are effected.}}
 +
{{--}} Fullscreen acts as an borderless fullscreen instead of actual fullscreen mode and upscales game from base resolution using [[Wikipedia:Image scaling#Scaling methods|Nearest-neighbor interpolation]] instead of outputting 1280x720 resolution directly, so with resolutions not divideable with that resolution will look janky. Some assets in "NEO Cartoon" mode are already upscaled making it even worse<ref name="annoyances">[http://www.xenoveritas.org/node/530 Quick list of Half Minute Hero PC Annoyances | xenoveritas.org]</ref> and this behaviour can't be changed.
 +
{{ii}} There are few ways to bypass this issue.
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Use "Retro" graphical style}}
 +
# From games main menu select "Change graphics"
 +
'''Notes'''
 +
{{ii}} This mode changes from hand drawn style into pixelated style where scaling method used is more preferred.
 +
}}
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Use windowed mode}}
 +
{{ii}} With windowed, games resolution can't be changed and thus upscaling isn't used.
 +
}}
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Change desktop resolution}}
 +
# Change desktop resolution to 1280x720 or 2560x1440.
 +
# Launch the game.
 +
'''Notes'''
 +
{{ii}} This makes desktop resolution to match games output resolution and forces up/downscaling to be handled by either GPU or monitor.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
{{Image|Half minute hero - key config.jpg|Key config.}}
+
{{Image|Half-Minute Hero - Input.png|Controls.}}
{{ii}} You can switch between keyboard and 360 button prompts from "Key Config" settings.  
+
{{Image|Half-Minute Hero - Rebinding.png|Key rebinding.}}
 +
{{ii}} You can switch between keyboard and 360 button prompts from "Key Config" settings. Keyboard button prompts are done for default binding and won't change according to rebinds.
 
{{ii}} When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: {{key|C}}/A)
 
{{ii}} When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: {{key|C}}/A)
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Button prompts won't change.
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = DirectInput only. Unplug or disable all DirectInput devices if you wish to use XInput controller. Not hotpluggable.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
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==Audio settings==
 
==Audio settings==
{{Image|Half minute hero - audio.jpg|Audio settings.}}
+
{{Image|Half-Minute Hero - Audio.png|Audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music and effects.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = n/a
+
|subtitles                = true
 
|subtitles notes          = All speech is text-based.
 
|subtitles notes          = All speech is text-based.
 
|closed captions          = false
 
|closed captions          = false
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Spanish
 
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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==Issues fixed==
 
==Issues fixed==
 
===Lack of Sound/Sound Crash (Error 0x80040154)===
 
===Lack of Sound/Sound Crash (Error 0x80040154)===
Upon launching the game, a prompt appears that reads "Error 0x80040154". The game continues to load. However, after the intro screen for MarvelousAQL, the sound crashes. Upon verifying the integrity of the game's cache, one file fails to validate and Steam downloads a 528 byte file that does not fix the problem.
+
{{ii}} Upon launching the game, a prompt appears that reads "Error 0x80040154". The game continues to load. However, after the intro screen for MarvelousAQL, the sound crashes. Upon verifying the integrity of the game's cache, one file fails to validate and Steam downloads a 528 byte file that does not fix the problem.
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Manually download and reinstall redistributables}}
 +
# Download and install [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtimes.]
 +
# Download and install [http://www.microsoft.com/en-us/download/details.aspx?id=5555 Microsoft Visual C++ 2010 (x86).]
 +
# Reboot.
 +
}}
  
Installing the [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtimes] and [http://www.microsoft.com/en-us/download/details.aspx?id=5555 Microsoft Visual C++ 2010 (x86)] may resolve the problem.
+
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 7, 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=  
 +
}}
  
 
==System requirements==
 
==System requirements==
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|minOS    = XP SP3
 
|minOS    = XP SP3
|minCPU  = Pentium 4 3.2 GHz or equivalent
+
|minCPU  = Pentium 4 3.2 GHz
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
|minGPU  = GeForce FX 5700 or equivalent
+
|minGPU  = GeForce FX 5700
 
|minDX    = 9
 
|minDX    = 9
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB

Revision as of 20:55, 22 July 2015

Half-Minute Hero: Super Mega Neo Climax Ultimate Boy
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy cover
Developers
Marvelous Inc.
Opus
Publishers
Marvelous Inc.
Release dates
Windows September 27, 2012
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy on Wikipedia
Half-Minute Hero
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy 2012
Half-Minute Hero: The Second Coming 2014

Key points

Evil Lord 30, Princess 30, and Knight 30 are only playable with retro graphics. Neo-cartoon graphics has new versions with one stage each.
No graphical options and game is locked to 1280x720 and 59 FPS. See Widescreen resolution.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Game data

No configuration file, configurations are stored withing save file.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/214830/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

No video settings.

Template:Video settings

Widescreen resolution

Upscaling comparison. On left is how game is outputting image in fullscreen on a 1920x1080 display and on the right is how game renders and how it looks in windowed mode. As it renders the game before upscaling, also overlays are effected.
Upscaling comparison. On left is how game is outputting image in fullscreen on a 1920x1080 display and on the right is how game renders and how it looks in windowed mode. As it renders the game before upscaling, also overlays are effected.
Fullscreen acts as an borderless fullscreen instead of actual fullscreen mode and upscales game from base resolution using Nearest-neighbor interpolation instead of outputting 1280x720 resolution directly, so with resolutions not divideable with that resolution will look janky. Some assets in "NEO Cartoon" mode are already upscaled making it even worse[1] and this behaviour can't be changed.
There are few ways to bypass this issue.
Instructions
Instructions
Instructions

Input settings

Controls.
Controls.
Key rebinding.
Key rebinding.
You can switch between keyboard and 360 button prompts from "Key Config" settings. Keyboard button prompts are done for default binding and won't change according to rebinds.
When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: C/A)

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Japanese

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
4

Issues fixed

Lack of Sound/Sound Crash (Error 0x80040154)

Upon launching the game, a prompt appears that reads "Error 0x80040154". The game continues to load. However, after the intro screen for MarvelousAQL, the sound crashes. Upon verifying the integrity of the game's cache, one file fails to validate and Steam downloads a 528 byte file that does not fix the problem.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 7, 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) Pentium 4 3.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) GeForce FX 5700
256 MB of VRAM
DirectX 9 compatible

Notes

  1. Notes regarding Steam Play (Linux) data:

References