Difference between revisions of "Xbox 360 Controller Emulator"
From PCGamingWiki, the wiki about fixing PC games
m (→Unset controller from first player: because repeating words is mainstream.) |
RaTcHeT302 (talk | contribs) (Rough rewriting, going to eat some pasta nao. This was such a stupid solution but oh well now.) |
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Bind controller to any slot}} | {{Fixbox/fix|Bind controller to any slot}} | ||
− | # | + | # Run '''x360ce.exe''' only once, then open <code>x360ce.ini</code> |
− | # | + | # Navigate to the <code>[Mappings]</code> section, then swap the '''PAD1''' and '''PAD2''' IDs. |
− | + | # Copy x360ce.ini and the xinput dll to the desired game's path. | |
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} '''x360ce.exe''' should not be run again or these changes will be overriden. | ||
}} | }} | ||
Revision as of 19:01, 22 May 2015
Key points
- Enables use of DirectInput controllers in games that only support XInput ones.
General information
Installation
- Copy x360ce.exe to any folder of your choosing and open it.
- Edit the Controller tabs key bindings to your liking. Check the Games Compatibility list and select the correct compatibility mode for your game. Once that's done you can close the application.
- Copy x360ce.ini and xinput1_3.dll to the game application folder and run the game.
- If x360ce is properly configured, a beep should be heard when launching the game
Uninstallation
Simply delete xinput1_3.dll from the game folder.
Issues unresolved
Can't use controllers with Unity engine games
- Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.
Issues fixed
Right Analog Stick Activates Left Trigger
Instructions |
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x360ce not detected
- Some games use
xinput1_4.dll
(e.g. OlliOlli). - Note that this will not work for Unity engine games.
Instructions |
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Unset controller from first player
Instructions |
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