Difference between revisions of "Master of Magic"
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | unknown |}} | ||
{{Availability/row| GamersGate | DD-MOM | DRM-free |}} | {{Availability/row| GamersGate | DD-MOM | DRM-free |}} | ||
− | {{Availability/row| GOG | master_of_magic | DRM-free |}} | + | {{Availability/row| GOG | master_of_magic | DRM-free | DOS version pre-packaged with [[DOSBox]].<ref>[http://www.gog.com/forum/general/list_of_gog_games_using_dosbox/page1 List of GOG games using DOSBox, page 1 - Forum - GOG.com]</ref>}} |
}} | }} | ||
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}} | }} | ||
− | == | + | ==Other information== |
The game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash. | The game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash. | ||
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing {{key|F10}}. | Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing {{key|F10}}. | ||
+ | |||
+ | {{References}} |
Revision as of 04:31, 28 April 2015
Developers | |
---|---|
Simtex | |
Publishers | |
MicroProse | |
Release dates | |
DOS | September 1, 1994 |
Windows | September 1, 1994 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | DOS version pre-packaged with DOSBox.[1] |
Essential improvements
Unofficial patch
- There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and therefore is recommended for experienced players. You can find it here.
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Issues fixed
Poor performance
Instructions |
---|
Instructions |
---|
Other information
The game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the Next turn button. However, you can force it to save anytime by pushing F10.
References
- Stubs
- DOS
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)
- Missing section (System requirements)