Difference between revisions of "Engine:Godot"
From PCGamingWiki, the wiki about fixing PC games
(Add documentation on command line arguments accepted by most Godot games) |
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|website=https://godotengine.org/ | |website=https://godotengine.org/ | ||
|first release=December 8, 2014 | |first release=December 8, 2014 | ||
− | |latest release= | + | |latest release=April 4, 2023 |
|wikipedia=Godot (game engine) | |wikipedia=Godot (game engine) | ||
|listgames=false | |listgames=false |
Revision as of 22:08, 17 May 2023
Developers | |
---|---|
Juan Linietsky, Ariel Manzur | |
Website | |
https://godotengine.org/ | |
First release date | |
December 8, 2014 | |
Latest release date | |
April 4, 2023 | |
Key points
- Open source 2D and 3D game engine, see Games.
Other information
Command line arguments
- See command line arguments on how to use the following options.
- Projects made with Godot accept a default set of command line arguments documented here (for games made with Godot 4.x) and here (for games made with Godot 3.x). These can be used to define the initial window size, force a specific rendering/audio driver and more.
- Keep in mind that, depending on the engine version and operating system, some options might not be supported.
Games