Difference between revisions of "Two Worlds II"
m (→System requirements: updated template parameter(s)) |
(→Network: added note about account requirement) |
||
Line 209: | Line 209: | ||
==Network== | ==Network== | ||
+ | {{ii}} Online features require registering an account in-game with the product key. | ||
+ | |||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = | |local play = |
Revision as of 11:29, 5 September 2014
Developers | |
---|---|
Reality Pump Studios | |
Publishers | |
TopWare Interactive | |
Engines | |
GRACE Engine | |
physics | PhysX |
Release dates | |
Windows | November 9, 2010 |
macOS (OS X) | November 9, 2010 |
Two Worlds | |
---|---|
Two Worlds | 2007 |
Two Worlds II | 2010 |
Two Worlds II Castle Defense | 2011 |
Two Worlds II HD: Call of the Tenebrae | 2017 |
Two Worlds III | TBA |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official forums
- Official site
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Epic Edition. DRM-free. Includes the Pirates of the Flying Fortress DLC and Two Worlds II Castle Defense. Windows only. | |||
Steam | Velvet Edition. Includes the Pirates of the Flying Fortress DLC. Windows and OS X. Additional DRM: Reality Pump. |
Version differences
- Two Worlds II: Velvet Edition is a complete edition which includes the Pirates of the Flying Fortress DLC.
- The GOG.com version is the only DRM-free version and includes Two Worlds II Castle Defense in addition to the Velvet Edition content but does not include OS X support.
Essential improvements
v1.3 Patch (retail)
The latest retail patch is v1.3 for both Windows and OS X. Digital distribution versions are already fully patched.
OS X version download (Royal and Premium retail versions)
Owners of Windows-only retail special editions can download the OS X Installer. The Windows install DVD is required.
Worldmerge mod
Worldmerge combines the originally separate world areas of the main campaign, multiplayer maps and Pirates of the Flying Fortress DLC into a unified world with many additions and balance changes. This mod requires the Pirates of the Flying Fortress DLC.
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7520/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7520/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- Online features require registering an account in-game with the product key.
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
"Two Worlds II has stopped working" crash at launch
Instructions |
---|
Interface elements go beyond the screen edges
- Some TVs and other non-standard displays will not show the entire image so UI elements may get cut off. Two Worlds II has a built-in feature to counter this.
- If possible disable the cropping behaviour in the display's own settings first (see Overscan for details).
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | Multicore 2.4 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | 512 MB of VRAM Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 2.0 GHz Intel | Multi-Core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 512 MB of VRAM Shader model 4.0 support |
Radeon HD 2900 Geforce 8800 GTX |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/7520/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (7520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)