Difference between revisions of "GRID Autosport"
From PCGamingWiki, the wiki about fixing PC games
KeroEnertia (talk | contribs) |
KeroEnertia (talk | contribs) |
||
Line 50: | Line 50: | ||
|widescreen resolution = unknown | |widescreen resolution = unknown | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
Line 58: | Line 58: | ||
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = CMAA, MSAA up to 8x, CSAA up to 16x, QCSAA up to 16x |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = true |
− | |high frame rate notes = | + | |high frame rate notes = Supports up to 144 |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 18:41, 24 June 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Codemasters Racing | |
Publishers | |
Codemasters | |
Release dates | |
Windows | June 2 |
- No page found for series "Race Driver", please click here to create it.
General information
Availability
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/255220/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
French | ||||
German | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/255220/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (255220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.