Difference between revisions of "Lode Runner 2"
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{{--}} Game is not available digitally. | {{--}} Game is not available digitally. | ||
− | {{++}} Several unopened original discs can be found for sale on Amazon and eBay, respectively, along with many used copies. | + | {{++}} Several unopened original discs can be found for sale on Amazon and eBay, respectively, along with many used copies (as of 2021). |
==Game data== | ==Game data== |
Revision as of 11:44, 9 March 2021
Developers | |
---|---|
Presage Software | |
Publishers | |
GT Interactive | |
Mac OS | MacSoft |
Release dates | |
Windows | October 2, 1998 |
Mac OS (Classic) | October 27, 1998 |
Lode Runner | |
---|---|
Lode Runner | 1983 |
Championship Lode Runner | 1984 |
Lode Runner: The Legend Returns | 1994 |
Lode Runner On-Line: The Mad Monks' Revenge | 1995 |
Lode Runner 2 | 1998 |
Lode Runner Legacy | 2017 |
Key points
- Game setup won't always start from the autoplay launcher on modern systems, but it can be started from the root folder of the CD without trouble on Windows 7 x32/x64 and later.
- Has a powerful map editor.
- Many community made maps and two bonus levels from the original developer team are available for download at http://entropymine.com/jason/lr/lr2/
- There are a few unsupported levels added to the CD at the last minute, also by the original developer team. They are on the CD at: examples/BetaLVLs
- Game is being rewritten for modern systems by an independent developer team that rewrote previous game(s) in the Lode Runner franchise, and (as of 2021) is in the beginning stages. Updates on the process can be followed at https://www.quarkrobot.com/tag/lr2/
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Game is not available digitally.
- Several unopened original discs can be found for sale on Amazon and eBay, respectively, along with many used copies (as of 2021).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Save game data location
- Game can be saved manually at any chosen location at any time.
- Saving a game restarts the music to opening (main menu) music on modern systems.
- Loading a game plays the appropriate track for the level from the beginning.
Video settings
Input settings
Audio settings
- World ambient tracks and opening music pieces are burned at a rate of 16/44, redbook audio. They may be listened to in a normal audio CD player. However, avoid playing audio track #1, as this is the game data track.
- Game music will only be available if the CD is in the drive. If the optical drive letter is not set to be the first in order (or a virtual drive is used), music will loop and start from the beginning every time a game is started or a new map is loaded. The only solution is to change the drive letter of the CD drive in windows settings, but even after doing so, in-game music volume control won't work and will show a driver error on Windows 7 and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus, Co-op |
||
Online play | 8 | Versus, Co-op |
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | Game cutscenes will only be available if the CD is in the drive. Several easter egg videos are available on the CD. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 133 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectDraw compatible video card capable of 640x480 16-bit graphics DirectX 5.1 compatible | |
Sound (audio device) | DirectSound compatible sound card |