Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "User:Garrett/Sandbox5"

From PCGamingWiki, the wiki about fixing PC games
m
(direct connect test)
Line 1: Line 1:
{{User:Garrett/Sandbox
+
{{#if: {{{matchmaking|}}} {{{p2p|}}} {{{dedicated|}}} {{{self-hosting|}}} |
|direct3d versions      = 5, 10
+
<h3>Connection types</h3>
|direct3d notes        = Use [http://kentie.net/article/d3d10drv/ Kentie's Unreal engine Direct3D 10 renderer].
+
{{{!}} id="video-settings-table" class="wikitable template-infotable"
|directdraw versions    = 5
+
{{!-}}
|directdraw notes      = Set in launcher.
+
! width="224" {{!}} Type
|opengl versions        = 4.2
+
! width="46"  {{!}} Native
|opengl notes          = Added in patch 1.1.
+
! width="430" {{!}} Notes
|glide versions        = 2.x
+
{{!-}}
|glide notes            = Use [http://www.zeus-software.com/downloads/nglide nGlide] on modern systems.
+
 
|software mode          = true
+
<!-- Matchmaking  -->
|software mode notes    = Set in launcher.
+
{{#if: {{{matchmaking|}}} |
|dos modes              = CGA, EGA, VGA
+
! [[Glossary:Matchmaking|{{Abbr|Matchmaking|Automatic server and/or game lobby search functionality. Searches are sometimes based on player skill level and other factors.}}]]
|dos modes notes        = Only VGA mode supports 640x400 resolution.
+
{{!}} {{Tickcross|{{{matchmaking|}}}|Matchmaking}}
|mantle support        = true
+
{{!}} style="text-align: center; padding: 3px" colspan="2" {{!}} {{{matchmaking notes|}}}
|mantle support notes  = Added in patch 1.5.
+
{{!-}}
|shader model versions  = 1.0, 2.0
 
|shader model notes     = Set in launcher.
 
|64-bit executable      = true
 
|64-bit executable notes= Added in patch 1.75.
 
 
}}
 
}}
 +
 +
<!-- Peer-to-peer -->
 +
{{#if: {{{p2p|}}} |
 +
! [[Glossary:Peer-to-peer|{{Abbr|Peer-to-peer|Multiplayer games are created by connecting players together and using their devices to send and receive data between each other.}}]]
 +
{{!}} {{Tickcross|{{{p2p|}}}|Peer-to-peer}}
 +
{{!}} style="text-align: center; padding: 3px" colspan="2" {{!}} {{{p2p notes|}}}
 +
{{!-}}
 +
}}
 +
 +
<!-- Dedicated -->
 +
{{#if: {{{dedicated|}}} |
 +
! [[Glossary:Dedicated|{{Abbr|Dedicated|Official game server software and/or developer-hosted servers for multiplayer are provided.}}]]
 +
{{!}} {{Tickcross|{{{dedicated|}}}|Dedicated}}
 +
{{!}} style="text-align: center; padding: 3px" colspan="2" {{!}} {{{dedicated notes|}}}
 +
{{!-}}
 +
}}
 +
 +
<!-- Self-hosting -->
 +
{{#if: {{{self-hosting|}}} |
 +
! [[Glossary:Self-hosting|{{Abbr|Self-hosting|Servers can be created and hosted by any player who wishes to do so.}}]]
 +
{{!}} {{Tickcross|{{{self-hosting|}}}|Self-hosting}}
 +
{{!}} style="text-align: center; padding: 3px" colspan="2" {{!}} {{{self-hosting notes|}}}
 +
{{!-}}
 +
}}
 +
 +
<!-- Direct connect -->
 +
{{#if: {{{direct connect|}}} |
 +
! [[Glossary:Direct connect (Direct IP)|{{Abbr|Direct connect (Direct IP)|Players can connect directly to a server by using its IP address}}]]
 +
{{!}} {{Tickcross|{{{direct connect|}}}|Self-hosting}}
 +
{{!}} style="text-align: center; padding: 3px" colspan="2" {{!}} {{{direct connect notes|}}}
 +
{{!-}}
 +
}}
 +
 +
{{!}}} }}<noinclude>{{Documentation}}</noinclude>

Revision as of 05:06, 6 May 2014

Documentation for the above template (sometimes hidden from view).