Difference between revisions of "Cypher"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: info) |
(→API: info) |
||
Line 187: | Line 187: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9, 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
Line 207: | Line 209: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |mac os x powerpc app = |
− | |macos 64-bit app | + | |macos intel 32-bit app = |
+ | |macos intel 64-bit app = | ||
|macos app notes = | |macos app notes = | ||
+ | |linux powerpc app = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= |
Revision as of 01:30, 1 September 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Matthew Brown | |
Release dates | |
Windows | February 20, 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Matthew Brown\Cypher <path-to-game>\Saves\main.save[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/746710/pfx/[Note 2] |
- Graphics settings are saved in registry, all the other are in the save file.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\main.save[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/746710/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 2.8 GHz+ | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Shader model 3.0 support |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/746710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (746710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.