Difference between revisions of "Return to Castle Wolfenstein"
m |
(moved acceleration in the template (which since it's supported I would think it's true, not false), named reference (moved in the fixbox), adjusted GPU requirement) |
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Line 144: | Line 144: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = Disabled by default. Smoothing can be toggled in Controls menu<br /> |
+ | Acceleration can be activated via console with <code>cl_mouseAccel 1</code> | ||
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 161: | Line 162: | ||
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
− | |||
− | |||
− | |||
==Audio settings== | ==Audio settings== | ||
Line 183: | Line 181: | ||
==Issues fixed== | ==Issues fixed== | ||
===Enlarged Upper Left Corner of Screen=== | ===Enlarged Upper Left Corner of Screen=== | ||
− | Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by [http://www.zeus-software.com/downloads/nglide nGlide]). | + | Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by [http://www.zeus-software.com/downloads/nglide nGlide]). |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|wolfconfig.cfg | + | {{Fixbox/fix|Edit wolfconfig.cfg|ref=<ref>[http://steamcommunity.com/app/9010/discussions/0/846960628329529873/ SOLVED: Can't run the game above 800x600. Upper left corner of the screen enlarged - Steam Community Discussions]</ref>}} |
− | + | # Open <code>{{p|game}}\Main\wolfconfig.cfg</code> with a text editor. | |
− | # Open <code>wolfconfig.cfg</code> with | ||
# Search for the line <code>seta r_glIgnoreWicked3D "0"</code> | # Search for the line <code>seta r_glIgnoreWicked3D "0"</code> | ||
# Change "0" to "1" | # Change "0" to "1" | ||
− | # Save | + | # Save the changes. |
}} | }} | ||
Line 201: | Line 198: | ||
|minmem = 128 MB | |minmem = 128 MB | ||
|minHD = 1.1 GB | |minHD = 1.1 GB | ||
− | |minGPU = 3-D Hardware Accelerator | + | |minGPU = 3-D Hardware Accelerator |
+ | |minVRAM = 16 MB | ||
+ | |minOGL = <nowiki></nowiki> | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:07, 9 February 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Gray Matter Interactive | |
id Software | |
Nerve Software | |
Splash Damage | |
Publishers | |
Activision | |
OS X | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | November 19, 2001 |
Linux | March 16, 2002 |
macOS (OS X) | April 2002 |
⤏ Go to series page | |
Castle Wolfenstein | 1981 |
Beyond Castle Wolfenstein | 1984 |
Wolfenstein 3D | 1992 |
Spear of Destiny | 1992 |
Return to Castle Wolfenstein | 2001 |
Wolfenstein: Enemy Territory | 2003 |
Wolfenstein | 2009 |
Wolfram (unofficial game) | 2012 |
Wolfenstein: The New Order | 2014 |
Wolfenstein: The Old Blood | 2015 |
Wolfenstein II: The New Colossus | 2017 |
Wolfenstein: Youngblood | 2019 |
Wolfenstein: Cyberpilot | 2019 |
RealRTCW (unofficial mod) | 2020 |
Key points
- Master servers for the multiplayer were shut down in February 2012. A mod S4NDMoD solves this problem, by making a game use fans' master server.
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
Essential improvements
Unofficial v1.42b Patch
A patch by Knightmare that fixes various crashes and adds native widescreen support can be found at KMQuake II
S4NDMoD
A mod that focuses on fixing exploits and adding necessary features to RTCW multiplayer. A list of features can be found here. Due to master server being down, this mod is the best solution to make server browser work, again. Mod can be downloaded, here.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9010/pfx/[Note 1] |
-
wolfconfig.cfg
contains single player settings. -
wolfconfig_mp.cfg
contains multiplayer settings.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Game's options allow only to choose from 4:3 resolutions. An unofficial patch 1.42b adds widescreen resolutions to game's menu. It is however possible, to run a game in widescreen resolution, without this patch.
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Input settings
Audio settings
Issues fixed
Enlarged Upper Left Corner of Screen
Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by nGlide).
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Pentium II 400 Mhz or Athlon | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1.1 GB | |
Video card (GPU) | 3-D Hardware Accelerator 16 MB of VRAM OpenGL compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.