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Difference between revisions of "Delver"

From PCGamingWiki, the wiki about fixing PC games
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# Search for the hex value "0442700000" in both files and replace it with "0442C00000".
 
# Search for the hex value "0442700000" in both files and replace it with "0442C00000".
 
# Zip the directory tree while taking care that its internal root directory is at the same level it was in the original.
 
# Zip the directory tree while taking care that its internal root directory is at the same level it was in the original.
# Rename original Delver.jar to e.g. "Delver.jar ORIGINAL", put your new ZIP file as "Delver.jar" in its original location.
+
# Rename original Delver.jar to e.g. "Delver.jar ORIGINAL", rename your new ZIP file to "Delver.jar" and put it where it belongs.
 
 
# Navigate to <code>Documents\My Games\Borderlands\WillowGame\Config\WillowInput.ini</code>
 
# Find Under The "[Engine.PlayerInput]" Section: <code>Bindings=(Name="F8",Command="shot")</code>
 
# Add Below:
 
<code>Bindings=(Name="F11",Command="FOV 90",Control=False,Shift=False,Alt=False)</code>
 
 
{{ii}} 4270 got changed to 42C0, which changes the program's interal FOV number from 60 to 96.
 
{{ii}} 4270 got changed to 42C0, which changes the program's interal FOV number from 60 to 96.
 
}}
 
}}

Revision as of 14:40, 7 December 2013

Template:Beta

Delver
Delver cover
Developers
Chad Alan Cuddigan
Release dates
Windows TBA
macOS (OS X) TBA
Linux TBA

General information

Unofficial wiki
Steam Community Discussions

Availability

Template:Availability Table

Video settings

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible