Difference between revisions of "Soldiers: Heroes of World War II"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\profile\<game-profile-name>\settings}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\profile\<game-profile-name>\save}} |
}} | }} | ||
Line 62: | Line 62: | ||
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Vert- native. |
− | |multimonitor = | + | |multimonitor = unknown |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Crash at start with any resolution higher than 1920x1080 with error message: "Texture or surface size is too big (esurface.cpp 129)" |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Maximum value of in-game FPS limiter is "100". |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 168: | Line 158: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
Line 271: | Line 261: | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Game won't run | + | ===Game won't run with "Program will be terminated" error=== |
− | {{Fixbox|description=Set | + | {{Fixbox|description=Set compatibility mode|ref={{cn|date=July 2016}}|fix= |
# Go to the installation folder. | # Go to the installation folder. | ||
# Right-click <code>soldiers.exe</code> and choose Properties. | # Right-click <code>soldiers.exe</code> and choose Properties. | ||
− | # On the Compatibility tab set Windows 2000. | + | # On the Compatibility tab set "Windows 2000" "Windows XP SP2" or "Windows XP SP3". |
− | # Click OK to apply the change. | + | # Click OK to apply the change.</code> |
− | |||
}} | }} | ||
Line 283: | Line 272: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8, 9.0b |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 311: | Line 300: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98SE |
|minCPU = 1 GHz | |minCPU = 1 GHz | ||
|minRAM = 256 MB | |minRAM = 256 MB | ||
− | |minHD = | + | |minHD = 1.5 GB |
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
− | |minGPU = | + | |minGPU = ATi Radeon 9xxx, nVidia GeForce 2 |
|minDX = 8 | |minDX = 8 | ||
− | |recOS = | + | |recOS = XP, Vista |
|recCPU = 2 GHz | |recCPU = 2 GHz | ||
|recRAM = 512 MB | |recRAM = 512 MB | ||
− | |||
|recGPU = ATI Radeon 9xxx and above, Nvidia GeForce FX and above recommended | |recGPU = ATI Radeon 9xxx and above, Nvidia GeForce FX and above recommended | ||
|notes = {{ii}} This game is reportedly incompatible with the Conexant High-Definition SmartAudio 221 sound card; it needs to be disabled for the game to work.<ref name="Conexant"/> | |notes = {{ii}} This game is reportedly incompatible with the Conexant High-Definition SmartAudio 221 sound card; it needs to be disabled for the game to work.<ref name="Conexant"/> |
Revision as of 00:01, 20 November 2018
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Developers | |
---|---|
Best Way | |
Publishers | |
Codemasters | |
1C Company | |
Release dates | |
Windows | June 30, 2004 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Amazon.com | ||||
GOG.com | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\profile\<game-profile-name>\settings[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/11480/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\profile\<game-profile-name>\save[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/11480/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues unresolved
Incompatibility with Conexant High-Definition SmartAudio 221 sound card
The Conexant High-Definition SmartAudio 221 sound card will not work with this game; it needs to be disabled.[1]
Issues fixed
Game won't run with "Program will be terminated" error
Set compatibility mode[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | XP, Vista |
Processor (CPU) | 1 GHz | 2 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | ATi Radeon 9xxx, nVidia GeForce 2 32 MB of VRAM DirectX 8 compatible | ATI Radeon 9xxx and above, Nvidia GeForce FX and above recommended |
- This game is reportedly incompatible with the Conexant High-Definition SmartAudio 221 sound card; it needs to be disabled for the game to work.[1]
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (11480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Game data)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Pages needing references
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)