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Difference between revisions of "Stick Fight: The Game"

From PCGamingWiki, the wiki about fixing PC games
(Adding Unity engine)
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'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/674940/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/674940/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
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==Game data==
 
==Game data==
 
There are no saves or configuration files.
 
There are no saves or configuration files.
 +
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|gog galaxy            =
 +
|gog galaxy notes      =
 +
|origin                =
 +
|origin notes          =
 +
|steam cloud          = unknown
 +
|steam cloud notes    =
 +
|uplay                =
 +
|uplay notes          =
 +
|xbox cloud            =
 +
|xbox cloud notes      =
 +
}}
  
 
==Video settings==
 
==Video settings==
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
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|steam cursor detection    = unknown
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|steam cursor detection notes =
 
}}
 
}}
  
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|minOS    = 10.10+
 
|minOS    = 10.10+
 
|minCPU  = 2 GHz
 
|minCPU  = 2 GHz
|minRAM  = 1GB
+
|minRAM  = 1 GB
 
|minHD    = 400 MB
 
|minHD    = 400 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 09:03, 13 August 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Stick Fight: The Game
Stick Fight: The Game cover
Developers
Wilhelm Nylund, Pontus Ullbors, Karl Flodin, Philip Westre
Publishers
Landfall
Engines
Unity
Release dates
Windows September 28, 2017
macOS (OS X) October 16, 2017[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

There are no saves or configuration files.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
Online play
4 Versus
Asynchronous multiplayer

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU) 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 512 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.10+
Processor (CPU) 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB

References