Difference between revisions of "Takedown: Red Sabre"
From PCGamingWiki, the wiki about fixing PC games
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==Input settings== | ==Input settings== | ||
− | {{Input | + | {{Input settings |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = false |
− | | | + | |acceleration option notes = |
− | | | + | |mouse menu = unknown |
− | | | + | |mouse menu notes = |
+ | |invert mouse y-axis = unknown | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = unknown | ||
+ | |controller support notes = | ||
+ | |full controller = unknown | ||
+ | |full controller notes = | ||
+ | |controller remap = unknown | ||
+ | |controller remap notes = | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
}} | }} | ||
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{{References}} | {{References}} | ||
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Revision as of 07:14, 28 October 2013
An assignment for this game is currently available. You can read on how to apply for it here.
Cover image missing, please upload it | |
Developers | |
---|---|
Serellan | |
Publishers | |
505 Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 20, 2013 |
Key points
- Many bugs and issues remain unresolved.[1] A list of acknowledged issues from the developer is available on the Steam Community Discussion board.
General information
Availability
Game data
Video settings
Input settings
Audio settings
Issues unresolved
"Disconnected from host" error when playing single player
- This issue is currently being investigated by the developers; current indications are that this is caused by switching from multiplayer to single player.[2]
- Exiting and relaunching the game when changing modes may avoid this.
Settings inaccessible during game
- Issue acknowledged by developer.[3]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Graphics card with Shader Model 3.0 support | nVidia GeForce 8800 (768 MB GDDR3) |