Difference between revisions of "Quantum Conundrum"
From PCGamingWiki, the wiki about fixing PC games
(merged AA section into notes, fixed vsync section name, added 120Hz details; misc. fixes) |
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|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = Force in the graphics card control panel. |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = See [[#Vsync|Vsync]]. | + | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
+ | |120hz = true | ||
+ | |120hz notes = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
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# Open the file titled <code>BaseEngine.ini</code>. | # Open the file titled <code>BaseEngine.ini</code>. | ||
# Find the line <code>MaxAnisotropy</code>. | # Find the line <code>MaxAnisotropy</code>. | ||
− | # Change the value to desired level and save | + | # Change the value to desired level and save your changes. |
}} | }} | ||
− | ===[[ | + | ===[[Vertical sync (Vsync)]]=== |
− | |||
− | |||
− | |||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/instructions|Disable Vsync}} | {{Fixbox/instructions|Disable Vsync}} | ||
# Locate your game installation folder and navigate to <code>\Engine\Config\</code>. | # Locate your game installation folder and navigate to <code>\Engine\Config\</code>. | ||
− | # Open | + | # Open <code>BaseEngine.ini</code>. |
− | # | + | # Change <code>UseVsync=True</code> to <code>UseVsync=False</code>. |
− | |||
}} | }} | ||
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|recGPU2 = ATI Radeon HD 2900 | |recGPU2 = ATI Radeon HD 2900 | ||
}} | }} | ||
+ | |||
+ | {{References}} | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 04:28, 2 October 2013
Developers | |
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Airtight Games | |
Publishers | |
Square Enix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 21, 2012 |
General information
Availability
- All versions require Steam.
Improvements
.ini FPS Boost
Instructions |
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Game data
Video settings
Anisotropic filtering (AF)
Instructions |
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Vertical sync (Vsync)
Instructions |
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Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 1.75 GB | |
Video card (GPU) | NVIDIA GeForce 8800 GT ATI Radeon HD 2900 512 MB of VRAM | NVIDIA GeForce 9500 GT ATI Radeon HD 2900 |