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Difference between revisions of "Quantum Conundrum"

From PCGamingWiki, the wiki about fixing PC games
(merged AA section into notes, fixed vsync section name, added 120Hz details; misc. fixes)
Line 66: Line 66:
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        = Force in the graphics card control panel.
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = See [[#Vsync|Vsync]].
+
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 +
|120hz                      = true
 +
|120hz notes                = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
 +
|color blind                = unknown
 +
|color blind notes          =
 
}}
 
}}
  
Line 77: Line 81:
 
# Open the file titled <code>BaseEngine.ini</code>.
 
# Open the file titled <code>BaseEngine.ini</code>.
 
# Find the line <code>MaxAnisotropy</code>.
 
# Find the line <code>MaxAnisotropy</code>.
# Change the value to desired level and save the document.
+
# Change the value to desired level and save your changes.
 
}}
 
}}
  
===[[Anti-aliasing (AA)]]===
+
===[[Vertical sync (Vsync)]]===
AA can be forcibly enabled through user graphics driver's control panel.
 
 
 
===[[Vsync]]===
 
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/instructions|Disable Vsync}}
 
{{Fixbox/instructions|Disable Vsync}}
 
# Locate your game installation folder and navigate to <code>\Engine\Config\</code>.
 
# Locate your game installation folder and navigate to <code>\Engine\Config\</code>.
# Open the file titled <code>BaseEngine.ini</code>.
+
# Open <code>BaseEngine.ini</code>.
# Find the line <code>UseVsync</code>.
+
# Change <code>UseVsync=True</code> to <code>UseVsync=False</code>.
# Edit the line <code>UseVsync=True</code> to <code>UseVsync=False</code>.
 
 
}}
 
}}
  
Line 137: Line 137:
 
|recGPU2  = ATI Radeon HD 2900
 
|recGPU2  = ATI Radeon HD 2900
 
}}
 
}}
 +
 +
{{References}}
  
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 04:28, 2 October 2013

Quantum Conundrum
Quantum Conundrum cover
Developers
Airtight Games
Publishers
Square Enix
Engines
Unreal Engine 3
Release dates
Windows June 21, 2012
Quantum Conundrum on Wikipedia

General information

Steam Users' Forums
Steam Community Discussions

Availability

Template:Availability Table

All versions require Steam.

Improvements

.ini FPS Boost

Instructions

Game data

Template:Game Location Table

Video settings

Template:Video settings

Anisotropic filtering (AF)

Instructions

Vertical sync (Vsync)

Instructions

Input settings

Template:Input Settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 1.75 GB
Video card (GPU) NVIDIA GeForce 8800 GT
ATI Radeon HD 2900
512 MB of VRAM

References