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Difference between revisions of "Template:VR/intro"

From PCGamingWiki, the wiki about fixing PC games
(added Windows Mixed Reality)
(tweaked widths)
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{|class="wikitable sortable" style="width: 100%;text-align: center"
 
{|class="wikitable sortable" style="width: 100%;text-align: center"
! rowspan=2 style="28%;"        | Game
+
! rowspan=2 style="24%;"        | Game
! rowspan=2 style="width: 9%;"  | Systems
+
! rowspan=2 style="width: 8%;"  | Systems
 
! colspan=4                    | Headsets
 
! colspan=4                    | Headsets
 
! colspan=3                    | Controllers
 
! colspan=3                    | Controllers
 
! colspan=3                    | Play Area
 
! colspan=3                    | Play Area
 
|-
 
|-
! style="width: 6%;"            | HTC Vive
+
! style="width: 8%;"            | HTC Vive
! style="width: 6%;"            | Oculus Rift
+
! style="width: 8%;"            | Oculus Rift
! style="width: 6%;"            | <abbr title="Open Source Virtual Reality">OSVR</abbr>
+
! style="width: 8%;"            | <abbr title="Open Source Virtual Reality">OSVR</abbr>
! style="width: 6%;"            | <abbr title="Windows Mixed Reality">Windows MR</abbr>
+
! style="width: 8%;"            | Windows Mixed Reality
 
! style="width: 6%;"            | <abbr title="Tracked motion controllers">Motion</abbr>
 
! style="width: 6%;"            | <abbr title="Tracked motion controllers">Motion</abbr>
 
! style="width: 6%;"            | <span title="Traditional controller">[[File:Full Controller.svg|30px|Traditional controller|link=]]</span>
 
! style="width: 6%;"            | <span title="Traditional controller">[[File:Full Controller.svg|30px|Traditional controller|link=]]</span>

Revision as of 11:15, 6 December 2017

Game Systems Headsets Controllers Play Area
HTC Vive Oculus Rift OSVR Windows Mixed Reality Motion Traditional controller KB/M Seated Standing Room-Scale