Difference between revisions of "Marvel vs. Capcom: Infinite"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: Added WSGF fields and borderless fullscreen info.) |
|||
Line 61: | Line 61: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = See the [http://www.wsgf.org/dr/marvel-vs-capcom-infinite/en WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the [http://www.wsgf.org/dr/marvel-vs-capcom-infinite/en WSGF entry]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 71: | Line 71: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 84: | Line 84: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Enable borderless fullscreen|ref=<ref>[http://www.wsgf.org/forums/viewtopic.php?p=170594#p170594 View topic - MvCI force pillarbox? | WSGF]</ref>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>GameUserSettings.ini</code>. | ||
+ | # Add <code>FullscreenMode=1</code> under <code>[/Script/Engine.GameUserSettings]</code>. | ||
}} | }} | ||
Revision as of 05:27, 29 September 2017
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Developers | |
---|---|
Capcom | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 19, 2017 |
Marvel vs. Capcom | |
---|---|
Subseries of Marvel | |
Ultimate Marvel vs. Capcom 3 | 2017 |
Marvel vs. Capcom: Infinite | 2017 |
General information
- Steam Community Discussions
- Main website for game
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[1]
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Chromatic aberration
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3-4160 @ 3.60 GHz | Intel Core i5-4690K @3.50 GHz or AMD FX-9370 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 59 GB | |
Video card (GPU) | Nvidia GeForce GTX 480, GTX 570, GTX 670, or better | Nvidia GeForce GTX 960 AMD Radeon R7 370 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/493840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (493840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.