Difference between revisions of "Pink Panther: Pinkadelic Pursuit"
From PCGamingWiki, the wiki about fixing PC games
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+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
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Revision as of 09:03, 18 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Étranges Libellules | |
Publishers | |
Wanadoo | |
Release dates | |
Windows | November 27, 2002 |
Key points
- Works on Windows 7.
- Frame rate is capped at 25 FPS.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | ||||
Polish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 98 SE, Me, 2000, XP (Home or Professional) |
Processor (CPU) | Intel Pentium II/Celeron 266 MHz AMD Duron/Athlon |
Intel Pentium III 500 MHz AMD Athlon XP |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
Sound (audio device) | DirectX 8.1 compatible |