Difference between revisions of "Universe Sandbox"
From PCGamingWiki, the wiki about fixing PC games
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|oculus rift = false | |oculus rift = false | ||
|oculus rift notes = Support planned for when Oculus Touch is available.<ref>[http://steamcommunity.com/games/230290/announcements/detail/969772326721435032 Universe Sandbox ² VR is Officially Here for the HTC Vive - Steam Community :: Group Announcements :: Universe Sandbox ²]</ref> | |oculus rift notes = Support planned for when Oculus Touch is available.<ref>[http://steamcommunity.com/games/230290/announcements/detail/969772326721435032 Universe Sandbox ² VR is Officially Here for the HTC Vive - Steam Community :: Group Announcements :: Universe Sandbox ²]</ref> | ||
+ | |osvr = unknown | ||
+ | |osvr notes = | ||
|tracked motion controllers = true | |tracked motion controllers = true | ||
|tracked motion controllers notes= | |tracked motion controllers notes= | ||
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|play area room-scale = true | |play area room-scale = true | ||
|play area room-scale notes = | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
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|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = 10.9+ |
|minCPU = 1.6 GHz dual-core | |minCPU = 1.6 GHz dual-core | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
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|minGPU = | |minGPU = | ||
|minSM = 3.0 | |minSM = 3.0 | ||
− | |minOGL = | + | |minOGL = |
|minVRAM = 512 GB | |minVRAM = 512 GB | ||
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|minGPU = | |minGPU = | ||
|minSM = 3.0 | |minSM = 3.0 | ||
− | |minOGL = | + | |minOGL = |
|minVRAM = 512 GB | |minVRAM = 512 GB | ||
Revision as of 10:13, 16 January 2017
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Giant Army | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Universe Sandbox | |
---|---|
Universe Sandbox Legacy | 2011 |
Universe Sandbox | EA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | Support planned for when Oculus Touch is available.[1] | ||
Windows Mixed Reality | This game might be playable with the Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 1.6 GHz dual-core | 2.6 GHz quad-core |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | 512 MB of VRAM DirectX 9c compatible Shader model 3.0 support |
1 GB of VRAM DirectX 9c compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9+ | |
Processor (CPU) | 1.6 GHz dual-core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 512 GB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.6 GHz dual-core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 512 GB of VRAM Shader model 3.0 support |
References
Categories:
- Games in alpha state
- Games in development
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)