Difference between revisions of "Momodora: Reverie under the Moonlight"
From PCGamingWiki, the wiki about fixing PC games
Trax2oook1ng (talk | contribs) m (→Input settings: added notes and missing information) |
(→Video settings: changed fov and anisotropic to N/A and added a note) |
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= Native resolution is 320x240. | + | |widescreen resolution notes= Native resolution is 320x240. Resolution can be set to 1x, 2x, 3x and Fullscreen. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = N/A |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
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|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = N/A |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = Frame rate is capped at 60 FPS. | |120 fps notes = Frame rate is capped at 60 FPS. | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} |
Revision as of 06:19, 24 August 2016
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Developers | |
---|---|
Bombservice | |
Publishers | |
AGM PLAYISM | |
Engines | |
GameMaker | |
Release dates | |
Windows | March 4, 2016 |
Key points
- Vsync option is not included. See Vertical sync (Vsync).
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428550/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7 |
Processor (CPU) | 1.2 Ghz | 2 Ghz |
System memory (RAM) | 2 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | 200 MB |
Video card (GPU) | 256 MB | 1 GB (with Pixel Shader support) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/428550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (428550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.