Difference between revisions of "Glossary:Sound card"
From PCGamingWiki, the wiki about fixing PC games
(Fuck everything Aureal. Added OAL note about stupid games.) |
(Page look really fresher with SySWoW64 simplification) |
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{{Fixbox/fix|Set up native device}} | {{Fixbox/fix|Set up native device}} | ||
# Install [[#Realtek_2|3D SoundBack]] | # Install [[#Realtek_2|3D SoundBack]] | ||
− | # Navigate to the installation folder and copy <code>rtk_oal.dll</code> in <code>{{p|windir}}\ | + | # Navigate to the installation folder and copy <code>rtk_oal.dll</code> in <code>{{p|windir}}\{{p|SysWOW64}}\</code> |
}} | }} | ||
====Universal==== | ====Universal==== | ||
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{{Fixbox/fix|OpenAL Soft}} | {{Fixbox/fix|OpenAL Soft}} | ||
# Download [http://community.pcgamingwiki.com/files/file/7-openal-soft/ OpenAL Soft] | # Download [http://community.pcgamingwiki.com/files/file/7-openal-soft/ OpenAL Soft] | ||
− | # Copy <code>\bin\Win32\soft_oal.dll</code> in {{p|windir}}\SysWOW64\ | + | # Copy <code>\bin\Win32\soft_oal.dll</code> in {{p|windir}}\{{p|SysWOW64}}\ <small>(optionally in 64 bit OS copy <code>\Win64\soft_oal.dll</code> in {{p|windir}}\System32\)</small> |
− | |||
}} | }} | ||
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{{Fixbox/fix|Use DirectSound3D wrapper|ref=<ref>[https://web.archive.org/web/20100510160147/http://www.pro-hl.com/a3d_winxp.shtml A3D for Windows XP | Pro-HL.com] (retrieved)</ref><ref>[http://forums.steampowered.com/forums/showthread.php?t=3217448&page=2#post35352814 Anybody who didn't upgrade his HL since last year? - Steam Users' Forums]</ref>}} | {{Fixbox/fix|Use DirectSound3D wrapper|ref=<ref>[https://web.archive.org/web/20100510160147/http://www.pro-hl.com/a3d_winxp.shtml A3D for Windows XP | Pro-HL.com] (retrieved)</ref><ref>[http://forums.steampowered.com/forums/showthread.php?t=3217448&page=2#post35352814 Anybody who didn't upgrade his HL since last year? - Steam Users' Forums]</ref>}} | ||
# Download latest [http://www.worknd.ru/a2ddrivers312.exe A2D driver] and install it | # Download latest [http://www.worknd.ru/a2ddrivers312.exe A2D driver] and install it | ||
− | # Copy {{code|{{p|windir}}\ | + | # Copy {{code|{{p|windir}}\{{p|SysWOW64}}\a3dapi.dll}} to {{code|{{p|windir}}\system\}} |
# Download [http://originaldll.com/file/a3d.dll/23289.html QSound A3D] in {{code|{{p|windir}}\system\}} | # Download [http://originaldll.com/file/a3d.dll/23289.html QSound A3D] in {{code|{{p|windir}}\system\}} | ||
# Run the application with "Windows 98 / Windows Me" [[Windows Compatibility Mode#Compatibility mode|compatibility]] | # Run the application with "Windows 98 / Windows Me" [[Windows Compatibility Mode#Compatibility mode|compatibility]] |
Revision as of 10:10, 4 August 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Audio card (chip if you have an integrated solution on your motherboard) are the component necessary to play or record sounds on your PC.
The major producers in this field are Realtek, ASUSTeK, Creative, VIA.
AMD and Nvidia are also audio chip producers, since the arrival of HDMI outputs.
Set up OpenAL
- ADI, Creative and nForce are already ready out of the box
- Make sure to be running latest libraries. Deleting OpenAL32.dll and wrap_oal.dll in games shipping with ancient ones is recommended.
- Default Windows output device name must match OAL device one for native implementations to work, DS3D based "Generic Hardware" fallback will be used otherwise (if available)[1]
Asus
Instructions |
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Realtek
Instructions |
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Universal
Instructions |
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Restore legacy audio effects on newer OS
DirectSound hardware path
- Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session[2]
- Most games developed in the preceding decade will experience problems going from the simple lack of EAX effects to the complete demotion to stereophony[3]
Instructions |
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Asus
Instructions |
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Creative
Instructions |
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Realtek
Instructions |
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A3D
- Lists of Aureal 3-Dimensional enabled games can be found here and here.
- A3D 1.0 is supported out of the box by C-Media based boards (via Xear3D[4]), X-Fi and older[5] Creative based devices and older VIA drivers.
Instructions |
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References
- ↑ Enumeration with OpenAL on Windows - OpenAL (retrieved)
- ↑ Audio in Windows Vista - Creative Labs Discussion Forums (retrieved)
- ↑ Restoring surround sound to Deus Ex and other games - should I get Sound Blaster MB3? • VOGONS
- ↑ C-Media’s Xear3D EX Takes Audio to the next level for Windows Vista | C-Media Electronics (retrieved)
- ↑ Inside the Sound Blaster Live! - ALive! (retrieved) and verified by Mirh