Difference between revisions of "Ori and the Blind Forest: Definitive Edition"
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− | https://www.microsoft.com/ | + | ==Game data== |
+ | ===Configuration file and save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/row|Windows|{{P|localappdata}}\Ori and the Blind Forest}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | }} | ||
+ | |||
+ | ==Video settings== | ||
+ | {{Video settings | ||
+ | |wsgf link = http://www.wsgf.org/dr/ori-and-blind-forest/en | ||
+ | |widescreen wsgf award = gold | ||
+ | |multimonitor wsgf award = unsupported | ||
+ | |ultrawidescreen wsgf award = incomplete | ||
+ | |4k ultra hd wsgf award = incomplete | ||
+ | |widescreen resolution = true | ||
+ | |widescreen resolution notes= 16:9; use [https://www.flawlesswidescreen.org Flawless Widescreen] to remove letterboxing. | ||
+ | |multimonitor = false | ||
+ | |multimonitor notes = [https://www.flawlesswidescreen.org Flawless Widescreen] released a fix, but it is not working properly. Multi-monitor image is being shrunk to fit on only the center monitor. | ||
+ | |ultrawidescreen = hackable | ||
+ | |ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. It works but with some flaws: elements and assets outside of 16:9 area appear and disappear while you move through the scenario. [[Ori and the Blind Forest: Definitive Edition]] has proper 21:9 support. | ||
+ | |4k ultra hd = false | ||
+ | |4k ultra hd notes = Game assets are upscaled from 1920x1080.<ref>[http://steamcommunity.com/app/261570/discussions/0/617329150708892801/#c617330406651645646 Can we hope for 3440x1440 (21:9) support? :: Ori and the Blind Forest General Discussions]</ref> | ||
+ | |fov = n/a | ||
+ | |fov notes = | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = true | ||
+ | |borderless windowed notes = Fullscreen mode is already borderless. | ||
+ | |anisotropic = n/a | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = Animations and/or cutscenes are locked to 60-30 FPS.{{CN|date=August 2015}} | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Input settings== | ||
+ | {{Image|Ori and the Blind Forest Input KB M Settings.png|Keyboard and mouse bindings.}} | ||
+ | {{Image|Ori and the Blind Forest Input KB Settings.png|Keyboard only bindings.}} | ||
+ | {{Image|Ori and the Blind Forest Controller Settings.png|Controller bindings.}} | ||
+ | {{Input settings | ||
+ | |key remap = false | ||
+ | |key remap notes = | ||
+ | |acceleration option = false | ||
+ | |acceleration option notes = | ||
+ | |mouse sensitivity = false | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = false | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = hackable | ||
+ | |controller remap notes = Requires patching a game file, see [[#Controller remapping|Controller remapping]]. | ||
+ | |controller sensitivity = false | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = false | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
+ | |button prompts = xbox | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Remapping|Controller remapping]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Patching a game file|ref=<ref name="ref_controller_github">https://github.com/beatcracker/Ori-Controller-Remap</ref><ref name="ref_controller_steam_community">http://steamcommunity.com/app/261570/discussions/0/530646080852232829/</ref>}} | ||
+ | Excerpt from [https://github.com/beatcracker/Ori-Controller-Remap tool's Readme]: | ||
+ | |||
+ | # Download [http://www.planetpointy.co.uk/joystick-test-application JoystickTest] application | ||
+ | # Go to https://github.com/beatcracker/Ori-Controller-Remap | ||
+ | # In the bottom right corner click <code>Download ZIP</code> | ||
+ | # [https://blogs.msdn.microsoft.com/delay/p/unblockingdownloadedfile/ Unblock ZIP file] before unpacking | ||
+ | # Unpack downloaded ZIP file | ||
+ | # Go to the <code>Ori-Controller-Remap-master</code> folder | ||
+ | # Open <code>Ori_Controller_Remap.ini</code> file in Notepad. This file contains controller button mappings for known controllers (Cyborg Rumble Pad, Logitech Dual Action, etc.) and one for you to edit (Your Controller Name). | ||
+ | # Run JoystickTest application | ||
+ | # Punch buttons on your controller, note their numbers in JoystickTest, edit ini file accordingly | ||
+ | # Replace <code>Your Controller Name</code> with any text you like (your controller name, your pet name, your maiden name - it's all up to you). | ||
+ | # Save <code>Ori_Controller_Remap.ini</code> file | ||
+ | # Double-click <code>Ori_Controller_Remap.cmd</code> file, it will launch PowerShell script | ||
+ | # When asked, select configuration you've edited earlier in the ini file | ||
+ | # Press any key and wait for script to patch your Ori with new controller mapping | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} How it works: PowerShell script will replace a part of Ori's code contained in the <code>Assembly-CSharp.dll</code> file. This new code will query the Unity engine for the remapped buttons, instead of original ones, requested by game. | ||
+ | |||
+ | {{ii}} If you have any issues, see [https://github.com/beatcracker/Ori-Controller-Remap#troubleshooting Troubleshooting section] of the Readme.}} | ||
+ | |||
+ | ==Audio settings== | ||
+ | {{Audio settings | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Sound, effects and music | ||
+ | |surround sound = true | ||
+ | |surround sound notes = Up to 5.0 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> | ||
+ | |subtitles = true | ||
+ | |subtitles notes = | ||
+ | |closed captions = true | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = yes | ||
+ | |audio = n/a | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = Use [http://helixmod.blogspot.com/2015/04/ori-and-blind-forest-dx11.html Helix Mod: Ori and the Blind Forest (DX11)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |tracked motion controllers = | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = 7 | ||
+ | |minCPU = AMD Athlon 64 X2 5600+ @ 2.8 GHz | ||
+ | |minCPU2 = Intel Core 2 Duo E4500 @ 2.2 GHz | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 8 GB | ||
+ | |minGPU = AMD Radeon HD 6570 | ||
+ | |minGPU2 = Nvidia GeForce GT 240 | ||
+ | |minVRAM = 1 GB | ||
+ | |minDX = 9.0c | ||
+ | }} | ||
+ | |||
+ | {{References}} |
Revision as of 11:11, 28 April 2016
Developers | |
---|---|
Moon Studios | |
Publishers | |
Microsoft Studios | |
Engines | |
Unity 5|Unity|Unity 5 | |
Release dates | |
Windows | April 27, 2016 |
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.
General information
Availability
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Controller remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Blind Forest (DX11). |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | AMD Athlon 64 X2 5600+ @ 2.8 GHz Intel Core 2 Duo E4500 @ 2.2 GHz |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | AMD Radeon HD 6570 Nvidia GeForce GT 240 1 GB of VRAM DirectX 9.0c compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/387290/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (387290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.