Difference between revisions of "Clive Barker's Undying"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: updated WSGF details and screen types; added dgVoodoo 2 mention to widescreen fix) |
m (→Audio settings: replaced: http://www.gog.com → https://www.gog.com) |
||
Line 156: | Line 156: | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = Only 40% of the dialog is subtitled.<ref>[ | + | |subtitles notes = Only 40% of the dialog is subtitled.<ref>[https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post3 No subtitles?, page 1 - Forum - GOG.com]</ref> |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = |
Revision as of 01:39, 24 February 2016
Template:Infobox game/row/osxporter
Developers | |
---|---|
DreamWorks Interactive | |
Publishers | |
Electronic Arts | |
OS X | Aspyr Media |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | February 21, 2001 |
macOS (OS X) | June 11, 2002 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
Essential improvements
Patches
Texture Patch fixes issues with some textures.
Texture Updater
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Save game data location
Video settings
Widescreen resolution
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Windows 8 low frame rate in Direct3D + fullscreen mode
- Follow these steps for using the Microsoft Application Compatibility Toolkit to fix the low frame rate.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | Intel Pentium II 400 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 90 MB | 610 MB |
Video card (GPU) | 16 MB of VRAM DirectX 9.0c compatible | 32 MB of VRAM |