Difference between revisions of "Controller:DualShock 4"
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Marioysikax (talk | contribs) m (→Supported Games: also gta article states game supposed to be XInput only.) |
(It's the sad truth but Rockstar has always been lazy when it comes to stuff like this on PC versions. Max Payne 3 still has DS3 textures in the files that you can re-activate, but right now there's no way to tell for V, need to wait for next OpenIV update) |
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Line 21: | Line 21: | ||
:* [[Assassin's Creed Unity]] | :* [[Assassin's Creed Unity]] | ||
:* [[Assassin's Creed Rogue]]* | :* [[Assassin's Creed Rogue]]* | ||
− | :* [[Grand Theft Auto V]]* | + | :* [[Grand Theft Auto V]]* |
::<nowiki>*</nowiki> = No dualshock button prompts. | ::<nowiki>*</nowiki> = No dualshock button prompts. | ||
Revision as of 00:47, 4 May 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
XInput support | |
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Predecessor | |
DualShock 3 | |
Windows
- The controller works natively as a DirectInput controller; use DS4Windows by Jays2Kings to add XInput compatibility. InputMapper is a well-supported adware alternative.
- You may want to enable the option "Hide DS4 Controller" so that some games don't detect two controllers at once, as well as "Start Minimized".
Supported Games
- While most games require XInput, some games have native support for DirectInput and the DualShock 4. These include:
- Shovel Knight
- Transistor, also includes lightbar support under OS X and Linux, see article for details.
- Dying Light
- Far Cry 4
- Trials Fusion
- Assassin's Creed Unity
- Assassin's Creed Rogue*
- Grand Theft Auto V*
- * = No dualshock button prompts.
Other information
- Worn analog sticks are a known issue. If the controller is still under warranty contact Sony or the retailer for replacement instructions.[1] Worn sticks can also be replaced manually (follow this guide).