Difference between revisions of "Wizardry 8"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: high frame rate true) |
(added Windows 8 frame rate fix) |
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|oculus rift notes = | |oculus rift notes = | ||
|high frame rate = true | |high frame rate = true | ||
− | |high frame rate notes = No frame rate cap. | + | |high frame rate notes = No frame rate cap. For Windows 8 use the [http://community.pcgamingwiki.com/files/file/348-wizardry-8-low-frame-rate-fix/ low frame rate fix]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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# Change the fourth line to <code>32</code> | # Change the fourth line to <code>32</code> | ||
# Save your changes. The game will now be Hor+ for 16:9 and 16:10 resolutions. | # Save your changes. The game will now be Hor+ for 16:9 and 16:10 resolutions. | ||
+ | # For Windows 8 and later use the [http://community.pcgamingwiki.com/files/file/348-wizardry-8-low-frame-rate-fix/ Wizardry 8 low frame rate fix]. | ||
}} | }} | ||
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{{Fixbox/fix|Press Alt again|ref=<ref>[http://www.gog.com/forum/wizardry_series/wiz_8_alttab_keyboard_problem Wiz 8 Alt+Tab Keyboard problem, page 1 - Forum - GOG.com]</ref>}} | {{Fixbox/fix|Press Alt again|ref=<ref>[http://www.gog.com/forum/wizardry_series/wiz_8_alttab_keyboard_problem Wiz 8 Alt+Tab Keyboard problem, page 1 - Forum - GOG.com]</ref>}} | ||
Press {{key|Alt}} again. You can now move normally. | Press {{key|Alt}} again. You can now move normally. | ||
+ | }} | ||
+ | |||
+ | ===Low frame rate in fullscreen mode=== | ||
+ | {{ii}} Wizardry 8 has frame rate issues on Windows 8 and later when using certain renderers in fullscreen mode. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Apply the [http://community.pcgamingwiki.com/files/file/348-wizardry-8-low-frame-rate-fix/ Wizardry 8 low frame rate fix]|link=false}} | ||
}} | }} | ||
Revision as of 01:20, 4 August 2014
Developers | |
---|---|
Sir-Tech | |
Engines | |
SurRender 3D | |
Release dates | |
Windows | November 15, 2001 |
macOS (OS X) | November 15, 2013 |
Key points
- Characters can be imported from Wizardry: Crusaders of the Dark Savant or Wizardry Gold (see Import characters).
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- PostCount.Net Wizardry Series forum
Availability
Essential improvements
Skip intro videos
Instructions |
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Enable Correct for Blurred Text setting
Instructions |
---|
Patch 1.2.4 (retail)
Patch 1.2.4 fixes issues with the retail version. Retail versions that state version 1.2.4 on the CDs do not need this patch. Digital distribution versions are already fully patched.
For the Polish version use the ASCENSION PEAK patch.
Skip 3dfx logo
- The 3dfx logo is shown when starting the game with the Glide renderer.
Instructions |
---|
Run in 32-bit color
- The Glide renderer (the default for digital distribution versions) runs in 16-bit color; 32-bit color is noticeably more detailed.
Instructions |
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Adjust combat speed
- Wizardry 8's default combat speed is quite slow; Wiz8Fast can be used to increase it.
Instructions |
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Import characters
- Characters can be imported from Wizardry: Crusaders of the Dark Savant (
*.DBS
) or Wizardry Gold (*.SGM
) saves. - Wizardry: Bane of the Cosmic Forge saves share the
*.DBS
extension but cannot be imported directly; import them into the sequel, then import that into Wizardry 8.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245450/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245450/pfx/[Note 1] |
Video settings
Widescreen resolution
- Widescreen resolutions stretch from 4:3; this mod makes gameplay Hor+ for 16:9 and 16:10 resolutions.
- The HUD, menus and all other 2D elements still stretch from 4:3.
Instructions |
---|
Input settings
Audio settings
Issues fixed
Game does not launch (GOG.com)
- Try this fix for the GOG.com version if the game does not start after installing normally.
Instructions |
---|
Setup tool only lists 640x480 and 800x600 resolutions
Lines visible in-game
- The OpenGL and Software(MMX) renderers have visual problems on modern systems; see Widescreen resolution.
Unable to move after using Alt+Tab
- Using Alt+Tab ↹ will make the game act like Alt is held down, preventing movement.
Instructions |
---|
Low frame rate in fullscreen mode
- Wizardry 8 has frame rate issues on Windows 8 and later when using certain renderers in fullscreen mode.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 9.0c compatible |
- These requirements are from the GOG.com version.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/245450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (245450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)