Difference between revisions of "Engine:MonoGame"
m (They also have PS4 support, internally.) |
m (→Information: misc. fixes, typos fixed: Playstation → PlayStation) |
||
Line 15: | Line 15: | ||
'''MonoGame''' is an open source implementation of the Microsoft XNA Framework, specifically the 4.0 Refresh revision. | '''MonoGame''' is an open source implementation of the Microsoft XNA Framework, specifically the 4.0 Refresh revision. | ||
− | The goal of the project is to enable XNA projects to build and run on platforms beyond Microsoft Windows and the Xbox 360. While capable of running on platforms such as | + | The goal of the project is to enable XNA projects to build and run on platforms beyond Microsoft Windows and the Xbox 360. While capable of running on platforms such as OS X and Linux, the MonoGame team is currently focusing efforts on mobile platforms such as Windows 8 Metro, iOS and Android. Additionally, work is being done to provide proprietary platform support for platforms such as the PlayStation 4. [[User:Flibitijibibo|flibitijibibo]] is developing a desktop-focused XNA4 reimplementation called [[Engine:FNA|FNA]]. |
Revision as of 10:03, 6 October 2014
300px | |
Developers | |
---|---|
MonoGame Team | |
Website | |
https://github.com/mono/MonoGame/ |
Information
MonoGame is an open source implementation of the Microsoft XNA Framework, specifically the 4.0 Refresh revision.
The goal of the project is to enable XNA projects to build and run on platforms beyond Microsoft Windows and the Xbox 360. While capable of running on platforms such as OS X and Linux, the MonoGame team is currently focusing efforts on mobile platforms such as Windows 8 Metro, iOS and Android. Additionally, work is being done to provide proprietary platform support for platforms such as the PlayStation 4. flibitijibibo is developing a desktop-focused XNA4 reimplementation called FNA.