Difference between revisions of "Escape Goat 2"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
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Line 77: | Line 77: | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |oculus rift = | + | |oculus rift = n/a |
|oculus rift notes = | |oculus rift notes = | ||
|high frame rate = unknown | |high frame rate = unknown | ||
− | |high frame rate notes = | + | |high frame rate notes = Runs correctly at non-60hz refresh rates but game logic is locked to 60hz |
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 97: | Line 97: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = n/a |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
Line 113: | Line 113: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
Line 119: | Line 119: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music and Sound Effects are separate |
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
|eax support notes = | |eax support notes = | ||
}} | }} |
Revision as of 19:09, 10 March 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Magical Time Bean | |
Engines | |
Windows | XNA |
OS X, Linux | MonoGame |
Release dates | |
Windows | March 24, 2014 |
macOS (OS X) | March 24, 2014 |
Linux | March 24, 2014 |
Escape Goat | |
---|---|
Escape Goat | 2012 |
Escape Goat 2 | 2014 |
General information
Availability
Game data
Configuration file location
Save game data location
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |