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Difference between revisions of "Heaven's Vault"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: Cleaned up edits.)
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      = Game is vert- at resolutions wider than 16:9. Settings menus, timeline, and translations are clipped at 21:9 and not drawn at 32:9. In 32:9, resolution setting is not drawn on the screen and any resolution/frame rate changes must be made through registry edit.
+
|ultrawidescreen notes      = Game is {{Term|Vert-}} at resolutions wider than 16:9. Settings menus, timeline, and translations are clipped at 21:9 and not drawn at 32:9. In 32:9, resolution setting is not drawn on the screen and any resolution/frame rate changes must be made through modifying the [[#Configuration_file.28s.29_location|configuration file]].<ref name="Thadius856_selfcheck">{{Refcheck|user=Thadius856|date=2020-03-19}}</ref>
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
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|borderless windowed notes  = Called '''Fullscreen''' in-game.
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Frame rates above 60 fps can only be set using the in-game settings menu
+
|120 fps notes              = Frame rates above 60 fps can only be set using the in-game settings menu.<ref name="Thadius856_selfcheck"/>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  

Revision as of 16:28, 21 March 2020

Heaven's Vault
Heaven's Vault cover
Developers
inkle
Engines
Unity 2017[Note 1]
Release dates
Windows April 16, 2019
Heaven's Vault on MobyGames
Heaven's Vault on Wikipedia

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Inkle Ltd\Heaven's Vault
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/774201/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Inkle Ltd\Heaven's Vault\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/774201/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game settings.
In-game settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Aggressive object culling

In-game objects tends to be aggressively-culled from the scene, resulting in distracting "pop-in" - especially towards the end of the game.[2][3]
No known fix.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) SSE2 instruction set support
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 10 compatible

Notes

  1. Unity engine build: 2017.4.30f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2020-03-13
  2. Verified by User:Expack3 on 2020-03-16
  3. Steam Community Discussion - Overly aggressive culling and LOD - last accessed on 2020-03-16