Difference between revisions of "L.A. Rush"
From PCGamingWiki, the wiki about fixing PC games
AlexKVideos1 (talk | contribs) m |
AlexKVideos1 (talk | contribs) m (local play) |
||
Line 162: | Line 162: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = false | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = Console versions only. | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 13:49, 27 September 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Midway Studios Newcastle | |
Publishers | |
Zoo Digital Publishing | |
Release dates | |
Windows | February 1, 2006 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- Very poor port compared to the console versions.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\global.dat[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save.dat[Note 2] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Console versions only. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce FX 5200 ATI Radeon 9500 Pro 128 MB of VRAM DirectX 9.0c compatible | 256 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).