Difference between revisions of "Shogo: Mobile Armor Division"
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Solarstrike (talk | contribs) m (→Availability) |
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|full controller = false | |full controller = false | ||
|full controller notes = Can't navigate menus with joystick. See Controller Remap Notes for details. | |full controller notes = Can't navigate menus with joystick. See Controller Remap Notes for details. | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = Must be configured in {{file|Joystick.cfg}}. Each axis, including the Right and Left Triggers on XInput controllers, can be individually given digital or analog actions, (i.e. RT = Fire, Y Axis Up = Jump, X Axis = Turning). | |controller remap notes = Must be configured in {{file|Joystick.cfg}}. Each axis, including the Right and Left Triggers on XInput controllers, can be individually given digital or analog actions, (i.e. RT = Fire, Y Axis Up = Jump, X Axis = Turning). | ||
See Controller Support Notes for details. | See Controller Support Notes for details. | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= Must be configured in the Joystick.cfg file. See Controller Support Notes for details. | |controller sensitivity notes= Must be configured in the Joystick.cfg file. See Controller Support Notes for details. | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= Any axis can be inverted. Must be configured in the Joystick.cfg file. See Controller Support Notes for details. | |invert controller y-axis notes= Any axis can be inverted. Must be configured in the Joystick.cfg file. See Controller Support Notes for details. | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 202: | Line 202: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 210: | Line 210: | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = |
Revision as of 01:27, 30 March 2019
Developers | |
---|---|
Monolith Productions | |
Mac OS (Classic) | Hyperion Entertainment[1] |
Linux | Hyperion Entertainment[1] |
Publishers | |
Monolith Productions | |
Interplay Entertainment | |
Microïds | |
Engines | |
LithTech 1.0 | |
Release dates | |
Windows | October 15, 1998 |
Mac OS (Classic) | December 18, 2000 |
Linux | February 11, 2001 |
Warnings
Key points
- It's necessary to enable DirectPlay.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Shogo Pentacle - A Shogo Fan Site
Availability
- An Amiga version is also known to exist.
Essential improvements
Patches
- Shogo Patch 2.214 is recommended and does not require any previous patches to be installed (the GOG.com version already comes pre-patched).
dgVoodoo
- dgVoodoo stabilizes performance and is essential for getting Shogo to run on modern systems.
([1] Setting Suggestions)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Mac OS (Classic) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/610860/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Mac OS (Classic) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/610860/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[2] see GameSpy for workarounds. |
Issues fixed
Music doesn't play in-game
- To fix the music in Windows XP and beyond without compatibility mode all you need to do is this:
Description[citation needed] |
---|
|
([2] Prefixed AM18.DLL
)
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium II 233 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | DirectX 6 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/610860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (610860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.