Difference between revisions of "Jagged Alliance: Back in Action"
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==Video settings== | ==Video settings== | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/jagged-alliance-back-action/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = gold |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = incomplete |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown |
Revision as of 09:45, 18 November 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Coreplay | |
Publishers | |
Kalypso Media Digital | |
bitComposer Games | |
Release dates | |
Windows | February 9, 2012 |
⤏ Go to series page | |
Jagged Alliance | 1995 |
Jagged Alliance: Deadly Games | 1996 |
Jagged Alliance 2 | 1999 |
Jagged Alliance 2: Unfinished Business | 2000 |
Jagged Alliance 2: Wildfire | 2004 |
Hired Guns: The Jagged Edge (unofficial) | 2007 |
Jagged Alliance: Back in Action | 2012 |
Jagged Alliance: Crossfire | 2012 |
Jagged Alliance Online | 2013 |
Jagged Alliance Flashback | 2014 |
Jagged Alliance Online: Reloaded | 2015 |
Jagged Alliance: Rage! | 2018 |
Jagged Alliance 3 | 2023 |
General information
Availability
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Ati 2600 Geforce 8800 512 MB of VRAM Shader model 3.0 support |
Ati 5850 Geforce 460 768 MB of VRAM Shader model 3.0 support |