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Difference between revisions of "Zeno Clash II"

From PCGamingWiki, the wiki about fixing PC games
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=== [[Save game cloud syncing]] ===
 
=== [[Save game cloud syncing]] ===
{{Save Game Cloud Syncing
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{{Save game cloud syncing
|steam_cloud            =true
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|origin                =  
|steam_cloud_notes      =
+
|origin notes          =  
|origin                 =
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|steam cloud           = true
|origin_notes           =
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|steam cloud notes    =  
|uplay                  =
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|uplay                =  
|uplay_notes            =
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|uplay notes          =  
|gamesave_manager      =unknown
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|gamesave manager     =  
|gamesave_manager_notes =
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|gamesave manager notes=  
|gamestow              =
 
|gamestow_notes        =
 
|synctocloud            =
 
|synctocloud_notes     =
 
|square_enix            =
 
|square_enix_notes      =
 
 
}}
 
}}
  

Revision as of 02:08, 11 November 2013

Zeno Clash II
Cover image missing, please upload it
Developers
ACE Team
Publishers
Atlus
Engines
Unreal Engine 3
Release dates
Windows April 30, 2013
Zeno Clash II on Wikipedia
Zeno Clash
Zeno Clash 2009
Zeno Clash II 2013
Clash: Artifacts of Chaos 2022

General information

Port Report for Zeno Clash 2
Official Website
Zeno Clash 2 Forums
Steam Power Users' Forum - for Zeno Clash series.
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
'Retro mode' is a video setting that attempts to emulate the look of 8/16bit games.

Template:Video settings

Widescreen resolution

Instructions
Instructions

Field of view (FOV)

Instructions

Different situations can result in different FOV values, as follows:

Setting Definition
closeCombatFOV Regular FOV in the game
closeCombatClunchedFOV FOV when punching
farCombatFOV FOV when you have a weapon in your hands
inventoryFOV Map FOV
runFOV_delta How much the FOV changes when running
grabFOV FOV when grabbing an enemy
deflectGrabFOV FOV when deflect-grabbing an enemy
weaponMultFOV All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns.

Input settings

Input settings.

Template:Input settings

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 4 GB
Video card (GPU) ATI 3850HD 512 MB or NVIDIA GeForce 8800 GT 512MB

References