Difference between revisions of "Sniper: Ghost Warrior"
From PCGamingWiki, the wiki about fixing PC games
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=== [[Save game cloud syncing]] === | === [[Save game cloud syncing]] === | ||
− | {{Save | + | {{Save game cloud syncing |
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− | |origin | + | |steam cloud = false |
− | | | + | |steam cloud notes = |
− | | | + | |uplay = |
− | | | + | |uplay notes = |
− | | | + | |gamesave manager = true |
− | | | + | |gamesave manager notes= |
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}} | }} | ||
Revision as of 23:00, 10 November 2013
Cover image missing, please upload it | |
Developers | |
---|---|
City Interactive | |
Engines | |
Chrome Engine 4 | |
Release dates | |
Windows | June 29, 2010 |
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Anti-aliasing (AA)
Only Post-Processing Anti-Aliasing is available. There is no separate option for it - if Post Process Quality is set to Normal, Anti-aliasing is enabled. Changing FSAA(x)
in configuration file, doesn't make a difference.
Vertical sync (Vsync)
Instructions |
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Input settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP3)/Vista (SP1)/7 | XP (SP3)/Vista (SP1)/7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 6.5GB | 6.5GB |
Video card (GPU) | nVidia GeForce 7600 / ATI Radeon X1600 | nVidia GeForce 8800 / ATI Radeon HD 2900 |