Difference between revisions of "MechCommander"
From PCGamingWiki, the wiki about fixing PC games
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=== [[Save game cloud syncing]] === | === [[Save game cloud syncing]] === | ||
− | {{Save | + | {{Save game cloud syncing |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | | | + | |steam cloud = |
− | | | + | |steam cloud notes = |
− | |uplay | + | |uplay = |
− | | | + | |uplay notes = |
− | | | + | |gamesave manager = true |
− | | | + | |gamesave manager notes= Also supports the expansion. |
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}} | }} | ||
Revision as of 11:10, 9 November 2013
Developers | |
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FASA Interactive | |
Publishers | |
MicroProse | |
Release dates | |
Windows | March 31, 1998 |
MechCommander | |
---|---|
Subseries of BattleTech | |
MechCommander | 1998 |
MechCommander 2 | 2001 |
Key points
- Installer is 16-bit only, but a workaround is available. See Running the game on 64 bit Windows
General information
- BattleTech Wiki - A massive wiki for everything BattleTech related
- MechCommander Gold Wiki - A small wiki for the game
Availability
Game data
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Issues fixed
Running the game on 64 bit Windows
Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to do a manual install:
Manually install the game
Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 200 MB | 600 MB free |
Video card (GPU) | 2 MB SVGA video card |