Difference between revisions of "Total War: Rome II"
From PCGamingWiki, the wiki about fixing PC games
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m (misc. fixes) |
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==Input settings== | ==Input settings== | ||
[[File:Rome2 control settings.jpg|290px|right|thumb|Control settings.]] | [[File:Rome2 control settings.jpg|290px|right|thumb|Control settings.]] | ||
− | {{Input | + | {{Input settings |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = false |
− | | | + | |acceleration option notes = |
− | | | + | |mouse menu = unknown |
− | | | + | |mouse menu notes = |
+ | |invert mouse y-axis = unknown | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = false | ||
+ | |controller support notes = | ||
+ | |full controller = unknown | ||
+ | |full controller notes = | ||
+ | |controller remap = unknown | ||
+ | |controller remap notes = | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP, Vista, 7, 8 |
|minproc = 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor | |minproc = 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor | ||
|minmem = 2 GB | |minmem = 2 GB | ||
Line 139: | Line 151: | ||
|minSM = 3 | |minSM = 3 | ||
− | |recOS = 7 | + | |recOS = 7, 8 |
|recproc = 2nd Generation Intel Core i5 processor | |recproc = 2nd Generation Intel Core i5 processor | ||
|recmem = 4 GB | |recmem = 4 GB | ||
Line 149: | Line 161: | ||
{{References}} | {{References}} | ||
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Revision as of 09:35, 28 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
The Creative Assembly | |
Publishers | |
Sega | |
Engines | |
Warscape | |
Release dates | |
Windows | September 3, 2013 |
⤏ Go to series page | |
Shogun: Total War | 2000 |
Medieval: Total War | 2002 |
Rome: Total War | 2004 |
Medieval II: Total War | 2006 |
Empire: Total War | 2009 |
Napoleon: Total War | 2010 |
Total War: Shogun 2 | 2011 |
Total War: Shogun 2 - Fall of the Samurai | 2012 |
Total War Battles: Shogun | 2012 |
Total War: Rome II | 2013 |
Total War: Attila | 2015 |
Total War Battles: Kingdom | 2015 |
Total War: Warhammer (series) | |
Total War: Arena | Cancelled |
Total War Saga: Thrones of Britannia | 2018 |
Total War: Three Kingdoms | 2019 |
A Total War Saga: Troy | 2020 |
Total War: Rome Remastered | 2021 |
Total War: Pharaoh | 2023 |
Key points
- Creative Assembly usually release beta-testing patch here
- Poor optimization and performance with long load and turn times.[1]
General information
Availability
Improvements
Modify camera edge scroll delay
Instructions |
---|
Game data
Video settings
Input settings
Audio settings
Issues fixed
Windows crashes after changing settings in-game
Right now it is possible for the game to crash Windows upon changing graphics settings while on either the campaign map or in a battle. To avoid this change video settings from the main menu.
Long turn times.
Turning off CPU moves in the game settings will reduce waits.
Mouse cursor not bound to game window
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | 7, 8 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
1024 MB of VRAM DirectX 11 compatible |
- Minimum screen resolution: 1024x768.
References
Categories:
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)