Difference between revisions of "Audiosurf"
From PCGamingWiki, the wiki about fixing PC games
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(→Video settings: added 120Hz and color blind details, updated WSGF details) |
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|widescreen wsgf award = unsupported | |widescreen wsgf award = unsupported | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = unsupported |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = unsupported |
|widescreen resolution = false | |widescreen resolution = false | ||
|widescreen resolution notes= Stretches from 4:3. | |widescreen resolution notes= Stretches from 4:3. | ||
Line 71: | Line 71: | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = Can be freely | + | |windowed notes = Can be freely resized. Only extreme aspect ratios may cause distortion. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 80: | Line 80: | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
+ | |oculus rift = unknown | ||
+ | |oculus rift notes = | ||
+ | |120hz = true | ||
+ | |120hz notes = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?617-120hz.net-Games-Report 120hz.net Games Report]</ref> | ||
+ | |color blind = true | ||
+ | |color blind notes = Go to Options, Customize Colors and set a distinct color for each type. | ||
}} | }} | ||
Revision as of 11:37, 12 September 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Dylan Fitterer | |
Engines | |
Quest3D | |
Audiosurf | |
---|---|
Audiosurf | 2008 |
Audiosurf 2 | 2015 |
Audioshield | 2016 |
Key points
- Photosensitive seizure warning: This game includes bright and flashing lights that may cause headaches or seizures. Play with caution.
- Audiosurf is played using songs the game finds on your computer, or through four songs available on Audiosurf Radio.
General information
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows XP/Vista | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | 32 MB (nVidia GeForce2, Pixel Shader 3.0 Support Recommended) |