Difference between revisions of "Lost Planet 3"
From PCGamingWiki, the wiki about fixing PC games
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# Check '''Read only'''. | # Check '''Read only'''. | ||
− | + | {{ii}} You can experience crash between missions. If this crash occurs, remove read only attribute from this file until you skip over to new level. | |
}} | }} | ||
Revision as of 21:07, 28 August 2013
Developers | |
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Spark Unlimited | |
Publishers | |
Capcom | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | August 27, 2013 |
Lost Planet | |
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Lost Planet: Extreme Condition | 2007 |
Lost Planet: Extreme Condition Colonies Edition | 2008 |
Lost Planet 2 | 2010 |
Lost Planet 3 | 2013 |
General information
Availability
Essential improvements
Skip intro videos
Instructions |
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Game data
Video settings
Field of view (FOV)
Instructions |
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Anti-aliasing (AA)
- There is no option for anti-aliasing in game and post process MLAA is turned on by default.
Instructions |
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Instructions |
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Vertical sync (Vsync)
Instructions |
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Input settings
Remapping
- The game is using strange implementation of key binding - you are not allowed to change action to a key, which is already bound to another action. Another games will unbind previous action, or let both actions be bound on the same key. This is problem because LP3 has several actions bound to one key and you can not bind these actions to other key. It makes ordinary key swapping also very difficult.
Instructions |
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