Difference between revisions of "House of the Dying Sun"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
(→Input settings: updated template) |
||
Line 108: | Line 108: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 118: | Line 120: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = Xbox | |button prompts = Xbox | ||
|button prompts notes = | |button prompts notes = | ||
Line 130: | Line 152: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam input presets = unknown |
− | | | + | |steam input presets notes = |
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 10:27, 8 April 2018
Developers | |
---|---|
Marauder Interactive | |
Engines | |
Unity 5[1] | |
Release dates | |
Windows | November 1, 2016[2] |
Key points
- Originally titled Enemy Starfighter during development.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\MarauderInteractiveLLC\HouseOfTheDyingSun\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\MarauderInteractiveLLC\HouseOfTheDyingSun\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283160/pfx/[Note 1] |
- Due to a bug when using an administrator account on Windows 7, data is stored at
HKEY_CURRENT_USER\Software\AppDataLow\Software\Marauder Interactive, LLC\House of the Dying Sun
instead.[4]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- Only dual-analog gamepads and keyboard/mouse are officially supported. For issues with HOTAS controllers see the official troubleshooting thread.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | |||
TrackIR | Run as administrator to get it to work with the TrackIR driver. |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3.0, 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SteamVR |
Enable developer console
Press ~ (or ö on QWERTZ keyboards) in-game to open the command console. For a list of available commands write cmdlist
.
To activate a command permanently, go to <path-to-game>
, create a folder called cfg
and write it into a file called autoexec.cfg
.
- To unlock everything in the game, open the console in the main menu and type
cask.override sc1@maCh
into the command line. Note that this will disable achievements until the campaign is reset.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.4 GHz Quad Core | Intel Core i5 4590 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 2048 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 DirectX 11 compatible |
Other | SteamVR for VR support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (283160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Made with Unity - Enemy Starfighter
- ↑ 1.0 Now Available - Steam Community :: Group Announcements :: House of the Dying Sun
- ↑ House of the Dying Sun - 6/7/2016 — House of the Dying Sun
- ↑ steamcommunity.com - Where's the Save file located? :: House of the Dying Sun General Discussions - last accessed on 2017-10-15