Difference between revisions of "Overload"
From PCGamingWiki, the wiki about fixing PC games
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Developer | http://playoverload.com/support/ | DRM- | + | {{Availability/row| Developer | http://playoverload.com/support/ | DRM-free | | Steam | Windows, OS X, Linux }} |
{{Availability/row| Steam | 448850 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 448850 | Steam | | | Windows, OS X, Linux }} | ||
}} | }} | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 10:11, 15 March 2018
This product is a prototype covered here for historical reference.
Developers | |
---|---|
Revival Productions | |
Engines | |
Unity[1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
- Playable teaser available from Steam.
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Added in Early Access drop #9. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | ||
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1800 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8+ | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1800 MB | |
Video card (GPU) | Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04+ / SteamOS+ | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1800 MB | |
Video card (GPU) | Shader model 3.0 support |