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Difference between revisions of "Zeno Clash II"

From PCGamingWiki, the wiki about fixing PC games
m (windowed borderless not possible yet)
Line 54: Line 54:
 
|multimonitor_notes        =
 
|multimonitor_notes        =
 
|fov                        =true
 
|fov                        =true
|fov_notes                  =<b>Default</b>: In combat 65°, otherwise 90°.
+
|fov_notes                  =<b>Default</b>: In combat 65°, otherwise 90°.<br/><b>Wide</b>: In combat 90°, otherwise 100°.
<b>Wide</b>: In combat 90°, otherwise 100°
 
 
|windowed                  =true
 
|windowed                  =true
 
|windowed_notes            =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
 
|windowed_notes            =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
Line 67: Line 66:
 
|vsync_notes                =
 
|vsync_notes                =
 
}}
 
}}
===Custom FOV===
+
===[[Field of view (FOV)]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Custom FOV by editing ZC2Game.ini}}
 
{{ii}} These settings are applied when the in-game setting for FOV is set to 'Wide'.<ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179/</ref>
 
{{ii}} These settings are applied when the in-game setting for FOV is set to 'Wide'.<ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179/</ref>
{{Fixbox|1=
 
{{Fixbox/fix|Edit ZC2Game.ini}}
 
 
# Navigate to <code>%USERPROFILE%\Documents\My Games\UnrealEngine3\ZC2Game\Config</code>
 
# Navigate to <code>%USERPROFILE%\Documents\My Games\UnrealEngine3\ZC2Game\Config</code>
 
# Open <code>ZC2Game.ini</code> in a text editor.
 
# Open <code>ZC2Game.ini</code> in a text editor.
 
# Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file.
 
# Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file.
 
}}
 
}}
 +
 
Different situations can result in different FOV values, as follows:
 
Different situations can result in different FOV values, as follows:
 
{|class="wikitable"
 
{|class="wikitable"

Revision as of 19:47, 4 May 2013

Template:Infobox

Zeno Clash
Zeno Clash 2009
Zeno Clash II 2013
Clash: Artifacts of Chaos 2022

General information

Port Report for Zeno Clash 2
Official Website
Zeno Clash 2 Forums
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Cloud syncing

Template:Save Game Cloud Syncing

Video settings

Video settings.
'Retro mode' is a video setting that attempts to emulate the look of 8/16bit games.

Template:Video Settings

Field of view (FOV)

Instructions

Different situations can result in different FOV values, as follows:

Setting Definition
closeCombatFOV Regular FOV in the game
closeCombatClunchedFOV FOV when punching
farCombatFOV FOV when you have a weapon in your hands
inventoryFOV Map FOV
runFOV_delta How much the FOV changes when running
grabFOV FOV when grabbing an enemy
deflectGrabFOV FOV when deflect-grabbing an enemy
weaponMultFOV All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns.

Input settings

Input settings.

Template:Input Settings

System requirements

Template:System Requirements


References