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Difference between revisions of "Zeno Clash II"

From PCGamingWiki, the wiki about fixing PC games
(added info on new FOV settings from 1.01)
(FOV settings, retro mode pic)
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==Video settings==
 
==Video settings==
 
[[File:Zeno_Clash_2_video_settings.jpg|290px|right|thumb|Video settings.]]
 
[[File:Zeno_Clash_2_video_settings.jpg|290px|right|thumb|Video settings.]]
 +
[[File:ZC2_retro_mode_on.jpg|290px|right|thumb|'Retro mode' is a video setting that attempts to emulate the look of 8/16bit games.]]
 
{{Video Settings
 
{{Video Settings
 
|wsgf_link                  =
 
|wsgf_link                  =
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|multimonitor_notes        =
 
|multimonitor_notes        =
 
|fov                        =true
 
|fov                        =true
|fov_notes                  =Default: In combat 65°, otherwise 90°. Wide: In combat 90°, otherwise 100° (customizeable by editing ZC2Game.ini)
+
|fov_notes                  =<b>Default</b>: In combat 65°, otherwise 90°.
 +
<b>Wide</b>: In combat 90°, otherwise 100°
 
|windowed                  =true
 
|windowed                  =true
 
|windowed_notes            =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
 
|windowed_notes            =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
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|vsync_notes                =
 
|vsync_notes                =
 
}}
 
}}
 
+
===Custom FOV===
===Changing FOV===
+
{{ii}} These settings are applied when the in-game setting for FOV is set to 'Wide'.<ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179/</ref>
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit ZC2Game.ini}}
 
{{Fixbox/fix|Edit ZC2Game.ini}}
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# Open <code>ZC2Game.ini</code> in a text editor.
 
# Open <code>ZC2Game.ini</code> in a text editor.
 
# Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file.
 
# Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file.
<br/>
 
There are various FOV options available, including:
 
*<code>closeCombatFOV=</code> Regular FOV in the game
 
*<code>closeCombatClunchedFOV=</code> FOV when punching
 
*<code>farCombatFOV=</code> FOV when you have a weapon in your hands
 
*<code>inventoryFOV=</code> How much the FOV changes when running
 
*<code>runFOV_Delta=</code> Map FOV
 
* <code>grabFOV=</code> FOV when grabbing an enemy
 
*<code>deflectGrabFOV=</code> FOV when deflect-grabbing an enemy
 
*<code>weaponMultFOV=</code> All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns.
 
{{ii}} These settings are applied when the ingame setting for FOV is set to 'Wide'.<ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179/</ref>
 
 
}}
 
}}
 +
Different situations can result in different FOV values, as follows:
 +
{|class="wikitable"
 +
!Setting !! Definition
 +
|-
 +
| <code>closeCombatFOV</code> ||  Regular FOV in the game
 +
|-
 +
| <code>closeCombatClunchedFOV</code> ||  FOV when punching
 +
|-
 +
| <code>farCombatFOV</code> ||  FOV when you have a weapon in your hands
 +
|-
 +
| <code>inventoryFOV</code> ||  Map FOV
 +
|-
 +
| <code>runFOV_delta</code> ||  How much the FOV changes when running
 +
|-
 +
| <code>grabFOV</code> ||  FOV when grabbing an enemy
 +
|-
 +
| <code>deflectGrabFOV</code> ||  FOV when deflect-grabbing an enemy
 +
|-
 +
| <code>weaponMultFOV</code> ||  All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns.
 +
|}
 +
 
==Input settings==
 
==Input settings==
 
[[File:Zeno_Clash_2_input_settings.jpg|290px|right|thumb|Input settings.]]
 
[[File:Zeno_Clash_2_input_settings.jpg|290px|right|thumb|Input settings.]]

Revision as of 17:07, 3 May 2013

Template:Infobox

Zeno Clash
Zeno Clash 2009
Zeno Clash II 2013
Clash: Artifacts of Chaos 2022

General information

Port Report for Zeno Clash 2
Official Website
Zeno Clash 2 Forums
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Cloud syncing

Template:Save Game Cloud Syncing

Video settings

Video settings.
'Retro mode' is a video setting that attempts to emulate the look of 8/16bit games.

Template:Video Settings

Custom FOV

These settings are applied when the in-game setting for FOV is set to 'Wide'.[1]
Instructions

Different situations can result in different FOV values, as follows:

Setting Definition
closeCombatFOV Regular FOV in the game
closeCombatClunchedFOV FOV when punching
farCombatFOV FOV when you have a weapon in your hands
inventoryFOV Map FOV
runFOV_delta How much the FOV changes when running
grabFOV FOV when grabbing an enemy
deflectGrabFOV FOV when deflect-grabbing an enemy
weaponMultFOV All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns.

Input settings

Input settings.

Template:Input Settings

System requirements

Template:System Requirements


References