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Difference between revisions of "Zeno Clash II"

From PCGamingWiki, the wiki about fixing PC games
m (Added key point about lack of FOV slider)
(added info on new FOV settings from 1.01)
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{{Series|Zeno Clash}}
 
{{Series|Zeno Clash}}
 
'''Key points'''
 
{{--}} No FOV customization possible
 
  
 
'''General information'''
 
'''General information'''
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|multimonitor              =unknown
 
|multimonitor              =unknown
 
|multimonitor_notes        =
 
|multimonitor_notes        =
|fov                        =false
+
|fov                        =true
|fov_notes                  =90 is default out of combat, 65 in combat.<ref>http://blog.pcgamingwiki.com/port-report/1121/port-report-zeno-clash-2</ref><ref>http://steamcommunity.com/app/215690/discussions/0/810923021678665672/</ref>
+
|fov_notes                  =Default: In combat 65°, otherwise 90°. Wide: In combat 90°, otherwise 100° (customizeable by editing ZC2Game.ini)
 
|windowed                  =true
 
|windowed                  =true
 
|windowed_notes            =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
 
|windowed_notes            =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
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}}
 
}}
  
 +
===Changing FOV===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit ZC2Game.ini}}
 +
# Navigate to <code>%USERPROFILE%\UnrealEngine3\ZC2Game\Config</code>
 +
# Open <code>ZC2Game.ini</code> in a text editor.
 +
# Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file.
 +
<br/>
 +
There are various FOV options available, including:
 +
*<code>closeCombatFOV=</code> Regular FOV in the game
 +
*<code>closeCombatClunchedFOV=</code> FOV when punching
 +
*<code>farCombatFOV=</code> FOV when you have a weapon in your hands
 +
*<code>inventoryFOV=</code> How much the FOV changes when running
 +
*<code>runFOV_Delta=</code> Map FOV
 +
* <code>grabFOV=</code> FOV when grabbing an enemy
 +
*<code>deflectGrabFOV=</code> FOV when deflect-grabbing an enemy
 +
*<code>weaponMultFOV=</code> All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns.
 +
{{ii}} These settings are applied when the ingame setting for FOV is set to 'Wide'.<ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179/</ref>
 +
}}
 
==Input settings==
 
==Input settings==
 
[[File:Zeno_Clash_2_input_settings.jpg|290px|right|thumb|Input settings.]]
 
[[File:Zeno_Clash_2_input_settings.jpg|290px|right|thumb|Input settings.]]
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|acceleration_option_notes  =
 
|acceleration_option_notes  =
 
|controller_support        =true
 
|controller_support        =true
|controller_support_notes  =
+
|controller_support_notes  =The on-screen prompts are still for keyboard when a controller is used. Developers are addressing the issue. <ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179#c810923580559257320</ref>
 
}}
 
}}
  

Revision as of 16:07, 3 May 2013