Difference between revisions of "Deathmatch Classic"
From PCGamingWiki, the wiki about fixing PC games
m (→Game data) |
m (→Input settings: As far as I know, binding keys via console counts as hackable.) |
||
Line 59: | Line 59: | ||
|acceleration_option =true | |acceleration_option =true | ||
|acceleration_option_notes = | |acceleration_option_notes = | ||
− | |controller_support = | + | |controller_support =hackable |
|controller_support_notes =Buttons need to be binded manually via in-game console | |controller_support_notes =Buttons need to be binded manually via in-game console | ||
}} | }} |
Revision as of 15:01, 29 April 2013
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Key points
- Quake multiplayer remade in the GoldSrc engine.
- Small community
General information
- GitHub Issue Tracker for Ricochet and other GoldSrc-based games
- Steam Users' Forums
- Steam Community Discussions