Difference between revisions of "Ghostbusters: The Video Game"
From PCGamingWiki, the wiki about fixing PC games
m (→top: removed dead Steam Users' Forums from general information) |
(refresh rate + windowed fix) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|localappdata}}\GHOSTBUSTERS (tm)\ | + | {{Game data/row|Windows|{{p|localappdata}}\GHOSTBUSTERS (tm)\}} |
}} | }} | ||
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|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = Can be forced in your GPU's control panel. | |anisotropic notes = Can be forced in your GPU's control panel. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
− | |vsync = | + | |vsync = false |
− | |vsync notes = | + | |vsync notes = On by default. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
− | |color blind = | + | |color blind = unknown |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} <code>settings.ini</code> also contains an option for SSAO |
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | <!--settings.ini option has issues related to mouse locking and alt+tabbing etc.--> | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Force windowed|ref={{cn|date=July 2017}}}} | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel. | ||
+ | # Open the Display menu and select "Windowed Mode" and "Force Override". | ||
+ | # Set the preferred window style and close the Control Panel. | ||
+ | # Press {{key|Ctrl|Shift|O}} to toggle Special K's On-Screen Display. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set higher AA|ref={{cn|date=July 2017}}}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>settings.ini</code>. | ||
+ | # Change <code>antiAliasMultipleX=1</code> to <code>antiAliasMultipleX=2</code>. | ||
+ | # Change <code>antiAliasMultipleY=1</code> to <code>antiAliasMultipleY=2</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Remove FPS limit|ref={{cn|date=July 2017}}}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>settings.ini</code>. | ||
+ | # Change <code>lockTo30Hz=1</code> to <code>lockTo30Hz=0</code>. | ||
+ | # Change <code>lockTo60Hz=1</code> to <code>lockTo60Hz=0</code>. | ||
+ | # See [[#Run the game at screen refresh rate|Issues fixed]] to set the screen refresh rate. | ||
+ | }} | ||
==Input settings== | ==Input settings== | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Negative mouse acceleration by default. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
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|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
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|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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{{ii}} The Xbox 360 and Xbox One controllers are not affected by this issue. | {{ii}} The Xbox 360 and Xbox One controllers are not affected by this issue. | ||
{{ii}} Some players have reported adding the ''-safe'' launch option in Steam has worked as well. | {{ii}} Some players have reported adding the ''-safe'' launch option in Steam has worked as well. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set screen refresh rate|ref={{cn|date=July 2017}}}} | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile}}\Documents\My Mods\SpecialK\Profiles\ghost_w32.exe\SpecialK.ini</code> depending on the installation method you used. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 07:24, 18 July 2017
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Atari | |
Engines | |
Infernal Engine | |
Release dates | |
Windows | June 16, 2009 |
This page is for the 2009 game. For the 1986 game, see Ghostbusters. For the 2016 game, see Ghostbusters (2016).
Key points
- PC version lacks the console versions' multiplayer.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM PA DRM | |||
Incorrect store name. See here for available options. |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9870/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9870/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
-
settings.ini
also contains an option for SSAO
Windowed
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Issues fixed
Game not launching in Windows 8.1 and Windows 10
- This issue is most likely caused by a controller being plugged into your computer.
Instructions |
---|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Any Intel or AMD Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce 8400 ATI Radeon X1300 512 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (9870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.